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Quake 1 map ---------------- qbb1_coce
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* Specifications:

 - Title                   : Bended blender
 - Release date            : 11th of May, 2020
 - Filename                : qbblock_coce
 - Original filename       : qbb01a
 - Base                    : qbb1.map by Markie Music
 - Author                  : Cocerello, aka ''Coce''                 
 - Mapping time            : around seven hours
 - Vis time                : 3 minutes
 - Feedback and demos      : cocerellon@gmail.com
 - Tested in               : Quakespasm 0.91  

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* Map Information:

 - Game			   : Quake 1 Singleplayer
 - Textures		   : id_base.wad from Qadapter for Worldcraft 3.3 by Baker, solids3.wad and e8.wad from Evil Lair.
 - Requirements            : An engine which supports fog
 - Editor                  : Worldcraft 3.3 with the Qadapter
 - Tools used              : Txqbsp and light.exe by Bengt Jardrup and MH

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* Map's story

This was a continuation of the experiment which i begun with my map for sm204, about DMSP maps. Between that one and this there is three more on which i continued refining the style, so i took the base provided for this event and adapted the gameplay to the layout to create a mix of DMSP and SP, reason as to why there is no walls, as they detract from the gameplay of this type of map.
Like usual in the last years, the idea behind is to create a map that can be fun both for me and the players, by adding layer after layer of inpredictability. Unfortunately time run out so i did not detail the brushwork and lighting at all, and left it to only help with the gameplay and not the looks.
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* Installation

 - Put the .bsp file in /id1/maps
 - Enjoy the map.

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* Thanks

 - ID software for Quake
 - Ben Morris for Worldcraft
 - Valve for Worldcraft 3.3
 - Baker for the Qadapter
 - Bengt Jardrup and MH for their tools
 - Sauerbraten for the inspiration.
 - All the people at Func_msgboard for their help
 - Spirit for uploading this at Quaddicted
 - dumptruck_ds for proposing the theme of this session


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* Copyright / Permissions *

Commercial distribution of this material, in whole or in part, requires
prior agreement with the author.  Commercial distribution includes any
means by which the user has to pay either for the support (e.g. CD-ROM,
or magazine CD-ROM) or for the material itself. Unauthorized commercial
distribution is prohibited.