10/6/98
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Title                   : Resident Evil part 2.
Filename                : R-Evil2.bsp
Author                  : Myk(Mike Denby)
Email Address           : Equim@aol.com(Mates address)
Description             : The sequel to my DoomII level (Resident Evil).  
                          Sort of based on the game.  My best level yet!
Additional Credits to   : ID Software-the kings, 
                          My playtesters-Equim, DJ Sparkee, Ant and Dan,
                          Ben Morris-World Craft. 
                                                  
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* Play Information *

Single Player           : Yes.
Cooperative             : No.
Deathmatch              : No
Difficulty Settings     : Normal and Hard. (type skill 1 or 2 on console.)
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch 
Editor(s) used          : WorldCraft.
Known Bugs              : You can't actualy kill Shubb Nagrath because it's 
                          a kill target entity so there will always be one
                          more enemy on your kill list.
Build Time              : Approx. 35 hours Design & 30 mins to Compile. 
                         
* Other Info *

I am probably going to make Resident Evil 3 for Quake soon.
If I ever get QuakeII with an editor, then I'll do Resident 4!
Look out for REX - DM level.

* Licensing and Copyright *

This level is the sole property of Mike Denby.  The files
        R-Evil2.bsp
        R-Evil2.txt
are Copyright 1998 Mike Denby and may only be distributed freely when I am
asked nicly!  If distributed, they must be done so together. 
If you use Resident Evil 2 for inspiration, please give me credit. 

Now, once again enter, the world of survival horror.
