The Doomed Cathedral (bmfbrsp1)
by bmFbr (fabiolimamp at gmail dot com)

Release Date: 2020-08-25

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An average-sized mixtex map.
This is my first map, and I started it exactly 20 years ago. It was laying on an old HDD and I decided to finally finish it.
The basic layout and flow of the level were pretty much done already, and some areas were even almost fully finished. I was actually surprised with what I'd done at the time without much experience or references.
Contains various secrets, and without them you may struggle to finish the level if you aren't skilled (especially on hard/nightmare), so I recommend some hunting to be done.
Source map included.

Requirements:
Modern sourceport with increased limits. Built with Quakespasm as target (preferably with classic pixelated textures on ;), but was also tested on DarkPlaces.

Texture WADs used:
Random picks from id1, Hipnotic and Arcane Dimensions.

Editors used:
Finished in TrenchBroom, but at some time QuArK and Worldcraft were also used. EricW's Tools for compiling + ne_q1spCompilingGui.

Build time:
20 years. With some pauses, of course.

Known Bugs: 
Any feedback will be appreciated :)
