QMB notes:

Move game code over to java.
	Start by creating a java entity structure.
	
Map can load its own java class. Could allow for cool map specfic stuff.

Move sound over to openal (maybe use the java one)


Map ideas for a test/demo map:
	City like, just a few blocks with rubble in the streets.
	Setting: post oil age, city is slowly falling into decay
	Wars vs gangs over terretory
	
	Ideas: start own gang, take over the city.
	Join a gang and take over.
