Overkill 1.0 Impulse List

NOTE:  Impulses 1 through 8 have more than one function.  They depend on whether you've typed either impulse 41 or impulse 42 into the console to switch between modes.  Therefore, the next two sections below will show this with titles Impulse 41 and Impulse 42, and will then list impulses 1 through 8 under each title.  

Impulse 41

Impulse 1 - Axe with Spikes
Impulse 2 - Shotgun
Impulse 3 - Double Barreled Shotgun
Impulse 4 - Laser Rifle
Impulse 5 - Super Nailgun
Impulse 6 - Hunter Rocket Launcher
Impulse 7 - Grenade Launcher
Impulse 8 - Lightning Gun

Impulse 42

Impulse 1 - Tornado Bomb
Impulse 2 - Flair Gun
Impulse 3 - Freeze Gun
Impulse 4 - Teleporter Firebomb
Impulse 5 - Poison Nailgun
Impulse 6 - Gas Grenade Launcher
Impulse 7 - Firebomb Launcher
Impulse 8 - Rocket Launcher

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Impulse 15 - Drop Motion Detector
Impulse 16 - Give motion Detector Nails
Impulse 20 - Drop Detpack
Impulse 24 - Fire Grappling Hook
Impulse 25 - Release Grappling Hook
Impulse 27 - Bring an Ogre into the game
Impulse 28 - Bring a Vore into the game
Impulse 29 - Bring a Scrag into the game
Impulse 30 - Bring a Spawn into the game
Impulse 31 - Bring a Shambler into the game
Impulse 40 - toggle between mode 0 (impulse 41) and mode 1 (impulse 42)
Impulse 44 - Teleport to last Teleporter Firebomb Location
Impulse 45 - Drop Decoy
Impulse 46 - Initiate Decoy
Impulse 47 - Detonate Decoy
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Pressing the space bar twice quickly activates the jet pack, which remains active while you hold it down.  Releasing it deactivates the Jet Pack.