Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Disable cooperative. |
1 | Enable cooperative. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Only IP addresses on the Ban list will be allowed onto the server. |
1 | Only IP addresses NOT on the Ban list will be allowed onto the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default:
Sets the message displayed after flood protection is invoked. Example: floodprotmsg "Shut up whiner!"
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable pause. |
1 | Enable pause. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | easy level for singleplaying. |
1 | Normal level for singleplaying. |
2 | Hard level for singleplaying. |
3 | Nightmare level for singleplaying. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 2
Sets the value for auto-aiming leniency.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Disable cheats. |
1 | Enable cheats. (need map realoading) |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
actually no help.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Enable high character color names for players. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Disable. |
1 | Enable custom map entity file support. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Enable map checksumming to check for players who edit maps to cheat. |
Note: A player who has edited his map files to cheat by removing textures from walls will not be able to join the server and play.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 80
server-side variable for setting maximum of view angles
Integer. By default, in quakeworld maximum viewangle is '80'. You can set for example '90' then you will be able look directly to sky. q3 players should like it
EZQuake and ZQuake (may be some other) clients understand this physics change, old clients will be clamped at [-70~80] (quakeworld default) view angles.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
Maximum rate for clients.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0.1
The maximum amount of time in seconds before a client a receives an update from the server.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: -70
server-side variable for setting minimum of view angles
Integer. By default, in quakeworld minimum viewangle is '-70'. You can set for example '-90' then you will be able look directly to floor. q3 players should like it.
EZQuake and ZQuake (may be some other) clients understand this physics change, old clients will be clamped at [-70~80] (quakeworld default) view angles.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
The minimum amount of time the server will wait before sending packets to a client.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Allows nails in most cases to uses less bandwidth and to fly around |
smoother and point in the right direction.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Has something to do with the table which is build at the loading time |
of the map.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Players can't hear spectators. |
1 | Players can hear spectators. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 65
Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 2
The number of minutes that the server will keep the character of a player on the map who seems to have disconnected.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Clients can download game data from the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Clients can download .bsp map files from the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Clients can download .mdl files from the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Disable. |
1 | Clients can download map files in paks from the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Clients can download .pcx skin files from the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable. |
1 | Clients can download .wav sound files from the server. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default:
This is experimental code intended to restore class balance in TF. If you set this cvar to something like 1.5 or 2, a solider will not be able to bunnyhop as fast as a scout does :) Note that this cvar is optional and disabled by default, so it will in NO WAY affect gameplay unless you set it explicitly to anything but 0.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1 or 0.5 or 0.5 or 0.5
You can change value of ktjump.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
Enables 'persistent onground flag' physics tweak. Makes pm_airstep work better; otherwise it's pretty useless.
Integer.
This extension makes use of Z_EXT_PF_ONGROUND to ensure correct movement prediction by clients. Prediction errors shouldn't be very noticeable anyway even with old clients. You're not expected to understand this.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default:
value | description |
0 | Disable. |
1 | Upon decsension from a sloped surface, the player doesn't |
"drop" (which is a bug in QW), but smoothly slides, as it was in NQ.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 10
Sets the acceleration value for the player.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 10
Sets how quickly the player accelerates in air.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 4
Sets the friction value for the player.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 800
Sets the global value for the amount of gravity.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 320
Sets the maximum speed a player can move.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 2000
Sets the maximum velocity an object can travel.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 500
Sets the maximum speed a spectator can move.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 100
Sets the value that determines how fast the player should come to a complete stop.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 10
Sets the water acceleration value.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 4
Sets the water friction value.
Last update: 22.07.2005 17:57 CET (GMT+01:00)