ezQuake Manual: Server

Server Settings

coop [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Disable cooperative.
1 Enable cooperative.

Remarks

filterban [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Only IP addresses on the Ban list will be allowed onto the server.
1 Only IP addresses NOT on the Ban list will be allowed onto the server.

Remarks

floodprotmsg [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets the message displayed after flood protection is invoked. Example: floodprotmsg "Shut up whiner!"

Remarks

pausable [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable pause.
1 Enable pause.

Remarks

skill [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 easy level for singleplaying.
1 Normal level for singleplaying.
2 Hard level for singleplaying.
3 Nightmare level for singleplaying.

Remarks

sv_aim [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Sets the value for auto-aiming leniency.

Remarks

sv_cheats [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Disable cheats.
1 Enable cheats. (need map realoading)

Remarks

sv_fastconnect [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

actually no help.

Remarks

sv_highchars [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Enable high character color names for players.

Remarks

sv_loadentfiles [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Disable.
1 Enable custom map entity file support.

Remarks

sv_mapcheck [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Enable map checksumming to check for players who edit maps to cheat.

Remarks

Note: A player who has edited his map files to cheat by removing textures from walls will not be able to join the server and play.

sv_maxpitch [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 80

Description

server-side variable for setting maximum of view angles

Value

Integer. By default, in quakeworld maximum viewangle is '80'. You can set for example '90' then you will be able look directly to sky. q3 players should like it

Remarks

EZQuake and ZQuake (may be some other) clients understand this physics change, old clients will be clamped at [-70~80] (quakeworld default) view angles.

sv_maxrate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Maximum rate for clients.

Remarks

sv_maxtic [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.1

Description

The maximum amount of time in seconds before a client a receives an update from the server.

sv_minpitch [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: -70

Description

server-side variable for setting minimum of view angles

Value

Integer. By default, in quakeworld minimum viewangle is '-70'. You can set for example '-90' then you will be able look directly to floor. q3 players should like it.

Remarks

EZQuake and ZQuake (may be some other) clients understand this physics change, old clients will be clamped at [-70~80] (quakeworld default) view angles.

sv_mintic [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

The minimum amount of time the server will wait before sending packets to a client.

sv_nailhack [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Allows nails in most cases to uses less bandwidth and to fly around

Remarks

smoother and point in the right direction.

sv_phs [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Has something to do with the table which is build at the loading time

Remarks

of the map.

sv_spectalk [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Players can't hear spectators.
1 Players can hear spectators.

Remarks

timeout [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 65

Description

Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet.

Remarks

zombietime [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

The number of minutes that the server will keep the character of a player on the map who seems to have disconnected.

Serverside Permissions

allow_download [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Clients can download game data from the server.

Remarks

allow_download_maps [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Clients can download .bsp map files from the server.

Remarks

allow_download_models [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Clients can download .mdl files from the server.

Remarks

allow_download_pakmaps [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Disable.
1 Clients can download map files in paks from the server.

Remarks

allow_download_skins [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Clients can download .pcx skin files from the server.

Remarks

allow_download_sounds [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable.
1 Clients can download .wav sound files from the server.

Remarks

Serverside Physics

pm_airstep [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

pm_bunnyspeedcap [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

This is experimental code intended to restore class balance in TF. If you set this cvar to something like 1.5 or 2, a solider will not be able to bunnyhop as fast as a scout does :) Note that this cvar is optional and disabled by default, so it will in NO WAY affect gameplay unless you set it explicitly to anything but 0.

Remarks

pm_ktjump [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1 or 0.5 or 0.5 or 0.5

Description

You can change value of ktjump.

pm_pground [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Enables 'persistent onground flag' physics tweak. Makes pm_airstep work better; otherwise it's pretty useless.

Value

Integer.

Remarks

This extension makes use of Z_EXT_PF_ONGROUND to ensure correct movement prediction by clients. Prediction errors shouldn't be very noticeable anyway even with old clients. You're not expected to understand this.

pm_slidefix [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Value

value description
0 Disable.
1 Upon decsension from a sloped surface, the player doesn't

Remarks

"drop" (which is a bug in QW), but smoothly slides, as it was in NQ.

sv_accelerate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 10

Description

Sets the acceleration value for the player.

Remarks

sv_airaccelerate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 10

Description

Sets how quickly the player accelerates in air.

sv_friction [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

Sets the friction value for the player.

sv_gravity [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 800

Description

Sets the global value for the amount of gravity.

sv_maxspeed [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 320

Description

Sets the maximum speed a player can move.

sv_maxvelocity [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2000

Description

Sets the maximum velocity an object can travel.

sv_spectatormaxspeed [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 500

Description

Sets the maximum speed a spectator can move.

sv_stopspeed [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 100

Description

Sets the value that determines how fast the player should come to a complete stop.

sv_wateraccelerate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 10

Description

Sets the water acceleration value.

sv_waterfriction [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

Sets the water friction value.

Last update: 22.07.2005 17:57 CET (GMT+01:00)