Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 2
Toggles client control of your music player volume.
value | description |
0 = False | Do not get / set volume of your music player. |
1 = True | Control volume of your music player. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
Toggles scrolling of the song info in mp3 player control window.
value | description |
0 = False | Do not scroll song info text. |
1 = True | Enable song info scrolling. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
Toggles displaying song time information in mp3 player control window.
value | description |
0 | Do not display song time information. |
1 | Display song time and total time of currently played song. |
2 | Display remaining time only. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1 or 0.37 or 0.37
Controls volume of your external music player.
Float. Use values from 0 to 1.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: c:/program files/winamp
Tells your client the path where it should look for your external music player.
String.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
This variable sets the volume of the CD music.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable static sounds. |
1 | Enable static sounds. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 100
How fast the volume of ambient sounds changes as you move around the map.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0.3
Volume level of ambient sounds (produced by liquid and sky brushes).
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 44
Sound quality. Must be set from the commandline Example: ezquake-gl.exe +set s_khz 44
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Off. |
1 | On (The sound samples will be loaded in 8-bit mode thus making them a little smaller. |
This will give a little performance boost when playing the game at the cost of quality for the sound samples.)
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0.1
This variable defines the delay time for sounds. How low you can set your sound mixahead depends on your FPS, when you set it too low, your sound will start crackling. Generally, with 72 FPS you should be able to use a delay of 0.06 seconds, if you use the command-line switch "-primarysound", you may be able to go even lower, but results may vary on this.
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Makes Quake update its sound buffers more often to avoid choppy sound when your fps is really low (20 or worse) |
1 | Don't use extra sound updates. Gives a slight fps boost, but may lead to choppy sound on low-end machines |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Enable the playback of sounds. |
1 | Disable the playback of sounds. Note that it effectively just resets sound volume to zero, but the sound engine still runs. If you want disable sound in order to get more fps, use the -nosound command line option instead. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 1
value | description |
0 | Disable automatic sound caching. |
1 | Enable automatic sound caching. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Disable that the number of currently playing sound files is displayed. |
1 | Enable that the number of currently playing sound files is displayed. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0
value | description |
0 | Off |
1 | Will swap left and right sound channels. |
Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA
Default: 0.7
value | description |
0 | No sound. |
1 | Maximum volume. |
Last update: 22.07.2005 17:57 CET (GMT+01:00)