ezQuake Manual: Hud

Chat Settings

auth_viewcrc [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 the client hides the authentication CRC in f_version responses.
1 the client shows you the authentication CRC in f_version responses.

Remarks

cl_chatsound [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Controls usage of con_sound_* variables.

Value

value description
0 Do not use con_sound_* variables settings.
1 Use settings from con_sound_* for char sounds.
2 Only play sounds in mm2.

cl_floodprot [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Disable floodprot.
1 Enable floodprot.

Remarks

cl_fp_messages [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

This variable is used in conjunction with the variable "cl_fp_persecond" to define when the floodprot protection should be triggered (if "cl_floodprot" is set to "1").

Remarks

cl_fp_persecond [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

This variable is used in conjunction with the variable "cl_fp_messages" to define when the floodprot protection should be triggered (if "cl_floodprot" is set to "1").

cl_nofake [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 No unfaking.
1 Unfake other players messages.
2 Unfake messages from enemies.

Remarks

cl_parseFunChars [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Off.
1 You can use Ocrana LED's by hand right out of the console and chat anonymously through "$\" without showing your name (chat messages that are seen without your name at the beginning).

Remarks

Full list: $R - red lamp $G - green lamp $B - blue lamp $Y - yellow lamp $\ - carridge return $( - big left bracket $= - big equal sign $) - big right bracket $. - red middle dot $, - white dot (names only) $< - small left bracket $- - small equal sign $> - small right bracket $a - big grey block $: - line feed $b - filled red block $d - right pointing red arrow $[ - gold left square bracket $] - gold right square bracket $^ - white ^ (names only) ^x - red x (names only) $0-9 - yellow number $xyy - char with hex code yy (In order to use the lamps, you'll need the Ocrana pak).

cl_parseSay [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable %-macros (%a %h %b etc...)
1 You can use macros such as %a %h %l (like in Qizmo).

Remarks

cl_parseWhiteText [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Convert text between { and } to white or not in chat/team chat.

Value

value description
0 Convert none.
1 Convert all (chat and team chat).
2 Convert team chat only.

Remarks

ignore_flood [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Off.
1 Ignores repeated 'say' and spectator messages.
2 Ignores repeated 'say', 'say_team' and spectator messages.

Remarks

ignore_flood_duration [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

You can change the 4 second cooldown with the 'ignore_flood_duration' variable.

Remarks

ignore_mode [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Someone is on your ignore list, you won't see any messagemode (/say hello) messages from them (even if they are a spec).

Value

value description
0 Ignore say only.
1 Ignore say_team too.

Remarks

ignore_opponents [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Do not ignore opponent team.
1 Alway ignore opponent team.
2 Only ignore opponent team during the match.

ignore_qizmo_spec [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Ignores all Qizmo spectators (= observers). Very useful on big matches with 100 and more spectators.

Remarks

ignore_spec [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Off
1 Ignore spec chat unless you are a spectator.
2 Ignore spec chat even if you are a spectator.

Remarks

msg_filter [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Filters nothing (default)
1 Filters mm1 and spec messages
2 Filters mm2 messages
3 Filters mm1, mm2, and spec messages

Remarks

Console Settings

cl_chatmode [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Console chat mode.

Value

value description
0 Text in the console is always treated as a command and in order to chat you have to use messagemode/messagemode2 or use the say/say_team commands.
1 Everything you type in the console goes into chat, in order to issue a command, prefix it with a slash (/).
2 If the first word in the line is a command, it is executed, otherwise the line is sent as chat.

Remarks

cl_newCompletion [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Toggles the new console [tab] completion algorithm on when set to 1. It cycles through the available options.

cl_savehistory [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Save console commands history to .ezquake_history. Loads history from this file while starting ezquake.

Value

value description
0 = False don't save
1 = True save

con_clearnotify [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Messages stay even when you toggle console.
1 Messages won't say when you toggle console.

Remarks

con_highlight [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

con_highlight_mark [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

con_notifylines [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

This variable sets the number of notify lines (default 4, max 20) to be used at the top of the screen.

Value

value description
0 Use no notify lines at all.
1 Use one notify line.
20 Use 20 notify lines.

Remarks

...

con_notifytime [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

How long console messages stay on screen.

Remarks

con_shift [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Adjusts vertical offset of background of the console.

con_sound_mm1_file [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: misc/talk.wav

Description

You can specify notification sound for messagemode1 (/messagemode or /say foo) messages.

con_sound_mm1_volume [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

You can specify volume of notification sound for messagemode1 (/messagemode or /say foo) messages.

con_sound_mm2_file [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: misc/talk.wav

Description

You can specify notification sound for messagemode2 (/messagemode2 or /say_team foo) messages.

con_sound_mm2_volume [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

You can specify volume of notification sound for messagemode2 (/messagemode2 or /say_team foo) messages.

con_sound_other_file [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: misc/talk.wav

Description

You can specify notification sound for other messages (than messagemode, messagemode2 and from spectators).

con_sound_other_volume [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

You can specify volume of notification sound for other messages (than messagemode, messagemode2 and from spectators).

Remarks

con_sound_spec_file [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: misc/talk.wav

Description

You can specify notification sound for spectator messages.

con_sound_spec_volume [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

You can specify volume of notification sound for spectator messages.

con_timestamps [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Console timesptamps turned OFF
1 will enable timestamps for chat text in console, every chat message will begin with timestamp (hour:minute) followed by a message

Remarks

con_wordwrap [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable word wrapping.
1 Enable word wrapping.

Remarks

cvar_viewdefault [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

When you type a cvar name into console (like 'gl_gamma' or 'r_rocketlight'), the client will tell you the default value of the cvar.

Value

value description
0 Off.
1 On.

Remarks

gl_consolefont [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: original

Description

Changes your console font. Put all your charset images in qw/textures/charsets/*.png (and *.tga) and use /gl_loadcharset XXX to load XXX.png (or tga). "/gl_consolefont original" will restore the 8bit font in your gfx.wad (this is default). Note: Loadcharset is an alias for gl_consolefont.

Remarks

gl_smoothfont [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Smoothens out the font (which = good). But in some cases the font wasn't designed to be smoothened (sometimes the case of custom console fonts etc).

Value

value description
0 Off.
1 On.

Remarks

log_dir [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

The logging dir.

Remarks

log_readable [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Off.
1 Will convert all non printable characters to printable characters in your log. This makes your log readable because all the weird ascii characters that usually occur because of different coloured text in the client (and because of weird symbols - ocrana led's etc) are converted into printable characters.

Remarks

scr_conalpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1 or 0.8 or 0.8 or 0.8 or 0.8

Description

Value

value description
0 Transparent.
1 Normal.

Remarks

scr_consize [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.75

Description

Value

value description
0 Minimal console height.
1 Maximum console height.

Remarks

scr_conspeed [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1000

Description

This variable controls the speed at which the console screen scrolls up and down.

Remarks

scr_printspeed [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 8

Description

This variable controls how fast the text is displayed at the end of the single player episodes.

MQWCL HUD

hud_ammo1_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of number of shells for both horizontal and vertical direction.

hud_ammo1_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of number of shells

hud_ammo1_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of number of shells

hud_ammo1_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for number of shells

hud_ammo1_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for number of shells

hud_ammo1_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for number of shells

hud_ammo1_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of number of shells

hud_ammo1_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of number of shells

hud_ammo1_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of number of shells

hud_ammo1_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of number of shells

hud_ammo1_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of number of shells

hud_ammo2_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of number of nails

hud_ammo2_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of number of nails

hud_ammo2_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of number of nails

hud_ammo2_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for number of nails

hud_ammo2_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for number of nails

hud_ammo2_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for number of nails

hud_ammo2_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of number of nails

hud_ammo2_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of number of nails

hud_ammo2_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of number of nails

hud_ammo2_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of number of nails

hud_ammo2_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of number of nails

hud_ammo3_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of number of rockets

hud_ammo3_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of number of rockets

hud_ammo3_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of number of rockets

hud_ammo3_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for

hud_ammo3_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for

hud_ammo3_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for

hud_ammo3_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of number of rockets

hud_ammo3_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of number of rockets

hud_ammo3_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of number of rockets

hud_ammo3_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of number of rockets

hud_ammo3_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of number of rockets

hud_ammo4_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of number of cells

hud_ammo4_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of number of cells

hud_ammo4_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of number of cells

hud_ammo4_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for number of cells

hud_ammo4_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for number of cells

hud_ammo4_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for number of cells

hud_ammo4_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of number of cells

hud_ammo4_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of number of cells

hud_ammo4_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of number of cells

hud_ammo4_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of number of cells

hud_ammo4_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of number of cells

hud_ammo_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of current ammo value

hud_ammo_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of current ammo value

hud_ammo_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of current ammo value

hud_ammo_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for current ammo value

hud_ammo_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for current ammo value

hud_ammo_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for current ammo value

hud_ammo_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of current ammo value

hud_ammo_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of current ammo value

hud_ammo_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of current ammo value

hud_ammo_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of current ammo value

hud_ammo_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of current ammo value

hud_armor_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of armor level

hud_armor_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of armor level

hud_armor_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of armor level

hud_armor_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for armor level

hud_armor_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for armor level

hud_armor_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for armor level

hud_armor_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of armor level

hud_armor_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of armor level

hud_armor_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of armor level

hud_armor_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of armor level

hud_armor_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of armor level

hud_armordamage_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets armordamage HUD element alignment.

Value

String. horizontal: left, center, right, before, after; vertical: top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_armordamage_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets armordamage HUD element horizontal alignment.

Value

String. left, center, right, before, after

Remarks

See HUD manual for more info.

hud_armordamage_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: before

Description

Sets armordamage HUD element vertical alignment.

Value

String. top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_armordamage_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets highest possible number of digits displayed in HUD element armordamage.

Value

hud_armordamage_duration [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.8

Description

Sets how long armordamage should be visible after last damage to armor has been done.

Value

Float. Float number

hud_armordamage_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for this HUD element.

Value

Float. Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_armordamage_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: armor

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Value

String. to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

Remarks

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_armordamage_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of this HUD element.

Value

hud_armordamage_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of this HUD element.

Value

hud_armordamage_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets overall size of this HUD element.

Value

Float. Use positive floating point numbers.

hud_armordamage_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles visibility of this HUD element.

Value

value description
0 = False Do not draw this element
1 = True Draw this element

hud_armordamage_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles between different numbers styles.

Value

value description
0 large font, texture
1 small font, gfxwad

hud_clock_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets horizontal align of clock

hud_clock_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: console

Description

Sets vertical align of clock

hud_clock_big [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Switches unsing larger version of clock

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Switches blinking colon of clock

hud_clock_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for clock

hud_clock_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for clock

hud_clock_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of clock

hud_clock_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of clock

hud_clock_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of clock

hud_clock_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of clock

hud_face_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of player face

hud_face_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of player face

hud_face_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for player face

hud_face_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for player face

hud_face_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of player face

hud_face_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of player face

hud_face_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of player face

hud_face_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of player face

hud_fps_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets horizontal align of fps counter

hud_fps_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets vertical align of fps counter

hud_fps_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for fps counter

hud_fps_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for fps counter

hud_fps_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of fps counter

hud_fps_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of fps counter

hud_fps_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of fps counter

hud_fps_show_min [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of fps counter

hud_fps_title [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Switches displaying the text "fps" of fps counter

hud_frags_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of frags bar

hud_frags_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of frags bar

hud_frags_cell_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 8

Description

Sets cell height of frags bar

hud_frags_cell_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 32

Description

Sets cell width of frags bar

hud_frags_cols [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 4

Description

Sets number of columns of frags bar

hud_frags_fliptext [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles alignment of players nick and team name in frags HUD element.

Value

value description
0 = False Rows aligned to the left side, names and team tags are on the right side of frag counts.
1 = True Rows aligned to the right side, names and team tags are on the left side of frag counts.

Remarks

Use 'frags shownames 1' and/or 'frags showteams 1' to show names and team names of players.

hud_frags_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for frags bar

hud_frags_padtext [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Toggles text padding in 'frags' HUD element.

Value

value description
0 = False No spaces between text fields.
1 = True Adds padding so frags, names, team tags aligned into columns.

Remarks

Use 'frags shownames 1' and/or 'frags showteams 1'.

hud_frags_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for frags bar

hud_frags_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of frags bar

hud_frags_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of frags bar

hud_frags_rows [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets number of rows in frags bar

hud_frags_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of frags bar

hud_frags_shownames [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Draws players names next to frag counts in 'frags' HUD element.

Value

value description
0 = False Don't display players' names.
1 = True Display players' names.

hud_frags_showself_always [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Forces the client to show the part of frags table where you are.

Value

value description
0 = False Display highest frags only.
1 = True Display the part of table where you are.

hud_frags_showteams [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Draws players' team tags next to frag counts in 'frags' HUD element.

Value

value description
0 = False Do not display players' team tags.
1 = True Display players' team tags.

hud_frags_space_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets vertical spacing of frags bar

hud_frags_space_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets horizontal spacing of frags bar

hud_frags_strip [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Switches stripped version of frags bar

hud_frags_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets drawing style of 'frags' HUD element.

Value

value description
0 Golden brackets around your own frags field.
1 Arrow pointing to your own frags field.
2 Red rectangle around your own frags fiels.
3 Similar to 1.
4 Sets background color for your own field to 'teamcolor'.
5 Sets background color for all field to teamcolors enemycolors, all fields 50% transparent, your own field not transparent. Red rectangle around your own field including name and team tag.
6 Red rectangle around your own field including name and team tag. Background color only for your own field and set to 'teamcolor'.
7 Background color for whole table 50% transparent red, your own field not transparent.
8 Red background color only for your own field including name and team tag.

hud_frags_teamsort [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches sorting by teams in frags bar

hud_frags_vertical [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches vertical rendering of frags bar

hud_group1_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 1

hud_group1_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 1

hud_group1_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets level of transparency of grouping object 1

hud_group1_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 1

hud_group1_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 1

hud_group1_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group1

Description

Sets name of grouping object 1

hud_group1_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 1

hud_group1_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 1

hud_group1_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 1

hud_group1_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 1

hud_group1_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 1

hud_group1_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 1

hud_group1_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 1

hud_group2_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 2

hud_group2_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 2

hud_group2_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 2

hud_group2_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 2

hud_group2_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 2

hud_group2_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group2

Description

Sets name of grouping object 2

hud_group2_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 2

hud_group2_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 2

hud_group2_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 2

hud_group2_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 2

hud_group2_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 2

hud_group2_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 2

hud_group2_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 2

hud_group3_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 3

hud_group3_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 3

hud_group3_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 3

hud_group3_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 3

hud_group3_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 3

hud_group3_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group3

Description

Sets name of grouping object 3

hud_group3_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 3

hud_group3_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 3

hud_group3_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 3

hud_group3_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 3

hud_group3_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 3

hud_group3_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 3

hud_group3_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 3

hud_group4_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 4

hud_group4_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 4

hud_group4_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 4

hud_group4_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 4

hud_group4_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 4

hud_group4_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group4

Description

Sets name of grouping object 4

hud_group4_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 4

hud_group4_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 4

hud_group4_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 4

hud_group4_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 4

hud_group4_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 4

hud_group4_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 4

hud_group4_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 4

hud_group5_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 5

hud_group5_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 5

hud_group5_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 5

hud_group5_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 5

hud_group5_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 5

hud_group5_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group5

Description

Sets name of grouping object 5

hud_group5_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 5

hud_group5_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 5

hud_group5_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 5

hud_group5_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 5

hud_group5_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 5

hud_group5_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 5

hud_group5_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 5

hud_group6_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 6

hud_group6_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 6

hud_group6_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 6

hud_group6_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 6

hud_group6_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 6

hud_group6_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group6

Description

Sets name of grouping object 6

hud_group6_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 6

hud_group6_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 6

hud_group6_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 6

hud_group6_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 6

hud_group6_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 6

hud_group6_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 6

hud_group6_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 6

hud_group7_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 7

hud_group7_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 7

hud_group7_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 7

hud_group7_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 7

hud_group7_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 7

hud_group7_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group7

Description

Sets name of grouping object 7

hud_group7_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 7

hud_group7_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 7

hud_group7_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 7

hud_group7_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 7

hud_group7_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 7

hud_group7_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 7

hud_group7_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 7

hud_group8_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 8

hud_group8_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 8

hud_group8_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 8

hud_group8_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 8

hud_group8_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 8

hud_group8_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group8

Description

Sets name of grouping object 8

hud_group8_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 8

hud_group8_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 8

hud_group8_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 8

hud_group8_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 8

hud_group8_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 8

hud_group8_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 8

hud_group8_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 8

hud_group9_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of grouping object 9

hud_group9_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of grouping object 9

hud_group9_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of grouping object 9

hud_group9_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: .5

Description

Sets frame visibility and style for grouping object 9

hud_group9_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical size of grouping object 9

hud_group9_name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: group9

Description

Sets name of grouping object 9

hud_group9_picture [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets background picture of grouping object 9

hud_group9_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for grouping object 9

hud_group9_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grouping object 9

hud_group9_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grouping object 9

hud_group9_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grouping object 9

hud_group9_tile [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches tiling of background picture of grouping object 9

hud_group9_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets horizontal size of grouping object 9

hud_gun2_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of shotgun icon

hud_gun2_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets vertical align of shotgun icon

hud_gun2_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for shotgun icon

hud_gun2_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for shotgun icon

hud_gun2_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of shotgun icon

hud_gun2_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of shotgun icon

hud_gun2_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of shotgun icon

hud_gun2_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of shotgun icon

hud_gun2_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of shotgun icon

hud_gun3_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of super shotgun icon

hud_gun3_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of super shotgun icon

hud_gun3_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for super shotgun icon

hud_gun3_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: gun2

Description

Sets relative positioning for super shotgun icon

hud_gun3_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of super shotgun icon

hud_gun3_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of super shotgun icon

hud_gun3_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of super shotgun icon

hud_gun3_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of super shotgun icon

hud_gun3_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of super shotgun icon

hud_gun4_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of nailgun icon

hud_gun4_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of nailgun icon

hud_gun4_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for nailgun icon

hud_gun4_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: gun3

Description

Sets relative positioning for nailgun icon

hud_gun4_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of nailgun icon

hud_gun4_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of nailgun icon

hud_gun4_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of nailgun icon

hud_gun4_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of nailgun icon

hud_gun4_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of nailgun icon

hud_gun5_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of super nailgun icon

hud_gun5_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of super nailgun icon

hud_gun5_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for super nailgun icon

hud_gun5_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: gun4

Description

Sets relative positioning for super nailgun icon

hud_gun5_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of super nailgun icon

hud_gun5_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of super nailgun icon

hud_gun5_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of super nailgun icon

hud_gun5_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of super nailgun icon

hud_gun5_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of super nailgun icon

hud_gun6_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of grenade launcher icon

hud_gun6_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of grenade launcher icon

hud_gun6_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for grenade launcher icon

hud_gun6_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: gun5

Description

Sets relative positioning for grenade launcher icon

hud_gun6_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of grenade launcher icon

hud_gun6_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of grenade launcher icon

hud_gun6_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of grenade launcher icon

hud_gun6_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of grenade launcher icon

hud_gun6_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of grenade launcher icon

hud_gun7_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of rocket launcher icon

hud_gun7_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of rocket launcher icon

hud_gun7_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for rocket launcher icon

hud_gun7_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: gun6

Description

Sets relative positioning for rocket launcher icon

hud_gun7_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of rocket launcher icon

hud_gun7_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of rocket launcher icon

hud_gun7_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of rocket launcher icon

hud_gun7_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of rocket launcher icon

hud_gun7_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of rocket launcher icon

hud_gun8_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of lightning gun icon

hud_gun8_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of lightning gun icon

hud_gun8_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for lightning gun icon

hud_gun8_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: gun7

Description

Sets relative positioning for lightning gun icon

hud_gun8_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of lightning gun icon

hud_gun8_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of lightning gun icon

hud_gun8_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of lightning gun icon

hud_gun8_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of lightning gun icon

hud_gun8_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of lightning gun icon

hud_gun8_wide [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches wide and short of version of lightning gun icon

hud_gun_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets horizontal align of current weapon icon

hud_gun_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets vertical align of current weapon icon

hud_gun_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for current weapon icon

hud_gun_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for current weapon icon

hud_gun_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of current weapon icon

hud_gun_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of current weapon icon

hud_gun_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of current weapon icon

hud_gun_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of current weapon icon

hud_gun_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of current weapon icon

hud_gun_wide [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches between wide and short version of current weapon icon

hud_health_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets align of health level

hud_health_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of health level

hud_health_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of health level

hud_health_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets number of digits for health level

hud_health_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for health level

hud_health_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for health level

hud_health_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of health level

hud_health_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of health level

hud_health_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of health level

hud_health_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of health level

hud_health_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of health level

hud_healthdamage_align [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets healthdamage HUD element alignment.

Value

String. horizontal: left, center, right, before, after; vertical: top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_healthdamage_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets healthdamage HUD element horizontal alignment.

Value

String. left, center, right, before, after

Remarks

See HUD manual for more info.

hud_healthdamage_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: before

Description

Sets healthdamage HUD element vertical alignment.

Value

String. top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_healthdamage_digits [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Sets highest possible number of digits displayed in HUD element healthdamage.

Value

hud_healthdamage_duration [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.8

Description

Sets how long healthdamage should be visible after last damage to health has been done.

Value

Float. Float number

hud_healthdamage_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for this HUD element.

Value

Float. Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_healthdamage_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: health

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Value

String. to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

Remarks

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_healthdamage_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of this HUD element.

Value

hud_healthdamage_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of this HUD element.

Value

hud_healthdamage_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets overall size of this HUD element.

Value

Float. Use positive floating point numbers.

hud_healthdamage_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles visibility of this HUD element.

Value

value description
0 = False Do not draw this element
1 = True Draw this element

hud_healthdamage_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles between different numbers styles.

Value

value description
0 large font, texture
1 small font, gfxwad

hud_iammo1_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of shells icon

hud_iammo1_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of shells icon

hud_iammo1_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for shells icon

hud_iammo1_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for shells icon

hud_iammo1_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of shells icon

hud_iammo1_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of shells icon

hud_iammo1_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of shells icon

hud_iammo1_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of shells icon

hud_iammo1_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Switches graphical style of shells icon

hud_iammo2_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of nails icon

hud_iammo2_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of nails icon

hud_iammo2_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for nails icon

hud_iammo2_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for nails icon

hud_iammo2_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of nails icon

hud_iammo2_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of nails icon

hud_iammo2_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of nails icon

hud_iammo2_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of nails icon

hud_iammo2_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Switches graphical style of nails icon

hud_iammo3_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of rockets icon

hud_iammo3_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of rockets icon

hud_iammo3_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for rockets icon

hud_iammo3_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for rockets icon

hud_iammo3_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of rockets icon

hud_iammo3_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of rockets icon

hud_iammo3_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of rockets icon

hud_iammo3_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of rockets icon

hud_iammo3_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Switches graphical style of rockets icon

hud_iammo4_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of cells icon

hud_iammo4_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of cells icon

hud_iammo4_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for cells icon

hud_iammo4_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for cells icon

hud_iammo4_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of cells icon

hud_iammo4_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of cells icon

hud_iammo4_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of cells icon

hud_iammo4_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of cells icon

hud_iammo4_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Switches graphical style of cells icon

hud_iammo_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of current ammo icon

hud_iammo_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of current ammo icon

hud_iammo_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for current ammo icon

hud_iammo_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for current ammo icon

hud_iammo_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of current ammo icon

hud_iammo_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of current ammo icon

hud_iammo_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of current ammo icon

hud_iammo_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of current ammo icon

hud_iammo_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of current ammo icon

hud_iarmor_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of armor icon

hud_iarmor_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of armor icon

hud_iarmor_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for armor icon

hud_iarmor_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for armor icon

hud_iarmor_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of armor icon

hud_iarmor_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of armor icon

hud_iarmor_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of armor icon

hud_iarmor_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of armor icon

hud_iarmor_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of armor icon

hud_key1_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets horizontal align of silver key

hud_key1_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets vertical align of silver key

hud_key1_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for silver key

hud_key1_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for silver key

hud_key1_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of silver key

hud_key1_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 64

Description

Sets vertical position of silver key

hud_key1_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of silver key

hud_key1_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of silver key

hud_key1_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of silver key

hud_key2_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of gold key

hud_key2_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets vertical align of gold key

hud_key2_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for gold key

hud_key2_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: key1

Description

Sets relative positioning for gold key

hud_key2_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of gold key

hud_key2_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of gold key

hud_key2_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of gold key

hud_key2_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of gold key

hud_key2_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of gold key

hud_mp3_time_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets mp3_time HUD element horizontal alignment.

Value

String. left, center, right, before, after

Remarks

See HUD manual for more info.

hud_mp3_time_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets mp3_time HUD element vertical alignment.

Value

String. top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_mp3_time_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for this HUD element.

Value

Float. Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_mp3_time_on_scoreboard [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles whether HUD element 'mp3_time' will be drawn even if scoreboard is displayed.

Value

value description
0 = False Hides mp3_time HUD element when scoreboard is ON.
1 = True Draws mp3_time HUD element even if scoreboard is ON.

hud_mp3_time_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Value

String. to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

Remarks

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_mp3_time_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of this HUD element.

Value

hud_mp3_time_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of this HUD element.

Value

hud_mp3_time_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles visibility of this HUD element.

Value

value description
0 = False Do not draw this element
1 = True Draw this element

hud_mp3_time_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Changes displayed informations for 'mp3_time' HUD element.

Value

value description
0 Played time / total time of track, golden brackets around.
1 Remaining time / total time of track, golden brackets around.
2 Remaining time only, golden brackets around.
3 Played time only, golden brackets around.
4 Same as 0, without golden brackets.
5 Same as 1, without golden brackets.
6 Same as 2, without golden brackets.
7 Same as 3, without golden brackets.

Remarks

Note that display of seconds is disabled in ruleset smackdown.

hud_mp3_title_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: right

Description

Sets mp3_title HUD element horizontal alignment.

Value

String. left, center, right, before, after

Remarks

See HUD manual for more info.

hud_mp3_title_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets mp3_title HUD element vertical alignment.

Value

String. top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_mp3_title_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for this HUD element.

Value

Float. Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_mp3_title_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 8

Description

Sets height of 'mp3_title' HUD element.

Value

Integer. 8, 16, 24, 32 - one, two, three, four rows of text usually.

hud_mp3_title_on_scoreboard [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles whether HUD element 'mp3_title' will be drawn even if scoreboard is displayed.

Value

value description
0 = False Hides mp3_title HUD element when scoreboard is ON.
1 = True Draws mp3_title HUD element even if scoreboard is ON.

hud_mp3_title_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Value

String. to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

Remarks

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_mp3_title_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of this HUD element.

Value

hud_mp3_title_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of this HUD element.

Value

hud_mp3_title_scroll [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Toggles scrolling of mp3_title text.

Value

value description
0 = False Scrolling disabled.
1 = True Scrolling enabled.

hud_mp3_title_scroll_delay [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.5

Description

Sets speed of text scrolling in mp3_title HUD element.

Value

Float. The lower the value is the faster scrolling you get.

Remarks

Use 'hud mp3_title scroll 1'.

hud_mp3_title_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles visibility of this HUD element.

Value

value description
0 = False Do not draw this element
1 = True Draw this element

hud_mp3_title_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Sets format of text of 'mp3_title' HUD element.

Value

value description
0 Shows just winamp song information.
1 Same as 0 but shows 'Playing: ' before the song information.
2 Same as 0 but shows 'Playing' in golden brackets before the song information.

hud_mp3_title_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 512

Description

Sets width of mp3_title HUD element.

Value

Integer. 8 = one char with standard console settings.

hud_mp3_title_wordwrap [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles word wrapping inside mp3_title element.

Value

value description
0 = False Don't wrap words, scroll if necessary and allowed.
1 = True Wrap words if more lines are allowed.

Remarks

See 'mp3_title height'.

hud_net_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of net statistics

hud_net_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets vertical align of net statistics

hud_net_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.2

Description

Sets frame visibility and style for net statistics

hud_net_period [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets period for updating net statistics

hud_net_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for net statistics

hud_net_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of net statistics

hud_net_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of net statistics

hud_net_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of net statistics

hud_netgraph_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of everything about net

hud_netgraph_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets vertical align of everything about net

hud_netgraph_alpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets transparency level of everything about net

hud_netgraph_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for everything about net

hud_netgraph_full [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

When turned on, netgraph is more detailed this way, but looks ugly; in GL this can be fixed with a lower alpha value like "0.4"

hud_netgraph_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 32

Description

Sets vertical size of everything about net

hud_netgraph_inframes [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

setting this to "1" lets you measure your latency in an alternate way every level of netgraph will mean one frame of delay, between sending it to server and getting answer. On local/lan server you'll always get one frame of delay, even with low FPS.

hud_netgraph_lostscale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

lets you cut down those red, yellow, blue and gray bars, which are always full-height; possible values are the range from 0 to 1

hud_netgraph_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for everything about net

hud_netgraph_ploss [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

print packet loss or not everything about net

hud_netgraph_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of everything about net

hud_netgraph_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of everything about net

hud_netgraph_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 256

Description

Sets size of everything about net

hud_netgraph_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of everything about net

hud_netgraph_swap_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

reverse horizontally, like for placing at left edge of the screen

hud_netgraph_swap_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

reverse vertically, like for top edge

hud_netgraph_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 256

Description

Sets horizontal size of everything about net

hud_pent_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of pentagram icon

hud_pent_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets vertical align of pentagram icon

hud_pent_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for pentagram icon

hud_pent_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: ring

Description

Sets relative positioning for pentagram icon

hud_pent_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of pentagram icon

hud_pent_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of pentagram icon

hud_pent_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of pentagram icon

hud_pent_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of pentagram icon

hud_pent_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of pentagram icon

hud_ping_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of small net statistics

hud_ping_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets vertical align of small net statistics

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Enable yellow blinking dot, which shows when your ping is recalculated

hud_ping_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for small net statistics

hud_ping_period [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

period of time between updates (minimum value is your frame time)

hud_ping_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for small net statistics

hud_ping_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of small net statistics

hud_ping_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of small net statistics

hud_ping_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of small net statistics

hud_ping_show_dev [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of small net statistics

hud_ping_show_max [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of small net statistics

hud_ping_show_min [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of small net statistics

hud_ping_show_pl [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Switches showing of small net statistics

hud_quad_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of quad icon

hud_quad_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets vertical align of quad icon

hud_quad_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for quad icon

hud_quad_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: suit

Description

Sets relative positioning for quad icon

hud_quad_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of quad icon

hud_quad_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of quad icon

hud_quad_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of quad icon

hud_quad_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of quad icon

hud_quad_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of quad icon

hud_ring_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of ring icon

hud_ring_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets vertical align of ring icon

hud_ring_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for ring icon

hud_ring_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: key2

Description

Sets relative positioning for ring icon

hud_ring_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of ring icon

hud_ring_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of ring icon

hud_ring_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of ring icon

hud_ring_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of ring icon

hud_ring_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of ring icon

hud_sigil1_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of sigil 1 icon (rune)

hud_sigil1_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of sigil 1 icon (rune)

hud_sigil1_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for sigil 1 icon (rune)

hud_sigil1_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets relative positioning for sigil 1 icon (rune)

hud_sigil1_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of sigil 1 icon (rune)

hud_sigil1_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of sigil 1 icon (rune)

hud_sigil1_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of sigil 1 icon (rune)

hud_sigil1_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of sigil 1 icon (rune)

hud_sigil1_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of sigil 1 icon (rune)

hud_sigil2_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of sigil 2 icon

hud_sigil2_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of sigil 2 icon

hud_sigil2_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for sigil 2 icon

hud_sigil2_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: sigil1

Description

Sets relative positioning for sigil 2 icon

hud_sigil2_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of sigil 2 icon

hud_sigil2_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of sigil 2 icon

hud_sigil2_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of sigil 2 icon

hud_sigil2_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of sigil 2 icon

hud_sigil2_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of sigil 2 icon

hud_sigil3_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of sigil 3 icon

hud_sigil3_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of sigil 3 icon

hud_sigil3_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for sigil 3 icon

hud_sigil3_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: sigil2

Description

Sets relative positioning for sigil 3 icon

hud_sigil3_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of sigil 3 icon

hud_sigil3_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of sigil 3 icon

hud_sigil3_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of sigil 3 icon

hud_sigil3_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of sigil 3 icon

hud_sigil3_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of sigil 3 icon

hud_sigil4_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets horizontal align of sigil 4 icon

hud_sigil4_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets vertical align of sigil 4 icon

hud_sigil4_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for sigil 4 icon

hud_sigil4_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: sigil3

Description

Sets relative positioning for sigil 4 icon

hud_sigil4_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of sigil 4 icon

hud_sigil4_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of sigil 4 icon

hud_sigil4_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of sigil 4 icon

hud_sigil4_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of sigil 4 icon

hud_sigil4_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of sigil 4 icon

hud_speed_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: center

Description

Sets horizontal align of your current speed

hud_speed_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets vertical align of your current speed

hud_speed_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for your current speed

hud_speed_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets relative positioning for your current speed

hud_speed_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of your current speed

hud_speed_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: -5

Description

Sets vertical position of your current speed

hud_speed_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of your current speed

hud_speed_xyz [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets This toggles whether the speed is measured over the XY axis (xyz 0) or the XYZ axis (xyz 1)

hud_suit_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets horizontal align of suit icon

hud_suit_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: after

Description

Sets vertical align of suit icon

hud_suit_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for suit icon

hud_suit_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: pent

Description

Sets relative positioning for suit icon

hud_suit_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of suit icon

hud_suit_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of suit icon

hud_suit_scale [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets size of suit icon

hud_suit_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches showing of suit icon

hud_suit_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Switches graphical style of suit icon

hud_teamfrags_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets teamfrags HUD element horizontal alignment.

Value

String. left, center, right, before, after

Remarks

See HUD manual for more info.

hud_teamfrags_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets teamfrags HUD element vertical alignment.

Value

String. top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_teamfrags_cell_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 8

Description

Sets cell height for cells in 'teamfrags' HUD element.

Value

Integer. Use positive values.

hud_teamfrags_cell_width [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 32

Description

Sets cell width for cells in 'teamfrags' HUD element.

Value

Integer. Use positive values.

hud_teamfrags_cols [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Sets number of columns used to draw table in 'teamfrags' HUD element.

Value

Integer. Use positive values.

hud_teamfrags_fliptext [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Toggles alignment of team names in 'teamfrags' HUD element.

Value

value description
0 = False Rows aligned to the left side, team tags are on the right side of frag counts.
1 = True Rows aligned to the right side, team tags are on the left side of frag counts.

Remarks

Use 'teamfrags shownames 1' to show names of teams.

hud_teamfrags_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for this HUD element.

Value

Float. Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_teamfrags_padtext [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Toggles text padding in 'frags' HUD element.

Value

value description
0 = False No spaces between text fields.
1 = True Adds padding so frags and team tags are aligned into columns.

Remarks

Use 'teamfrags shownames 1'.

hud_teamfrags_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: screen

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Value

String. to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

Remarks

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_teamfrags_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of this HUD element.

Value

hud_teamfrags_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of this HUD element.

Value

hud_teamfrags_rows [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets number of rows used to draw table in 'teamfrags' HUD element.

Value

Integer. Use positive values.

hud_teamfrags_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles visibility of this HUD element.

Value

value description
0 = False Do not draw this element
1 = True Draw this element

hud_teamfrags_shownames [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Draws players' team tags next to frag counts in 'teamfrags' HUD element.

Value

value description
0 = False Do not display team tags.
1 = True Display team tags.

hud_teamfrags_space_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets horizontal spacing for teamfrags fields.

Value

Integer. Use zero or positive values.

hud_teamfrags_space_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Sets vertical spacing for teamfrags fields.

Value

Integer. Use zero or positive values.

hud_teamfrags_strip [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Toggles stripped formatting of teamfrags fields.

Value

value description
0 = False Standard display.
1 = True Stripped format.

hud_teamfrags_style [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets drawing style of 'teamfrags' HUD element.

Value

value description
0 Golden brackets around field with your team frags.
1 Arrow pointing to your own team frags field.
2 Red rectangle around your own team frags field.
3 Similar to 1.
4 Sets background color for your own team field to 'teamcolor'.
5 Sets background color for fields to teamcolors and enemycolors. Red rectangle around your own field including name and team tag.
6 Red rectangle around your own team field including team tag. Background color only for your own team field and set to 'teamcolor'.
7 Background color for whole table 50% transparent red, your own team field not transparent.
8 Red background color only for your own team field including team tag.

hud_teamfrags_vertical [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles vertical ordering of teamfrags fields.

Value

value description
0 = False Order cells horizontally first.
1 = True Order cells vertically first.

hud_tracking_align_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: left

Description

Sets tracking HUD element horizontal alignment.

Value

String. left, center, right, before, after

Remarks

See HUD manual for more info.

hud_tracking_align_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: bottom

Description

Sets tracking HUD element vertical alignment.

Value

String. top, center, bottom, console, before, after

Remarks

See HUD manual for more info.

hud_tracking_format [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: Tracking %t %n, [JUMP] for next

Description

Changes the format of descriptive text displayed when you are tracking someone as spectator or watching a demo where you can see player's team and name.

Value

String. Pattern %n will be replaced with tracked player's name, %t will be replaced with player's team.

hud_tracking_frame [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets frame visibility and style for this HUD element.

Value

Float. Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_tracking_place [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: top

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Value

String. to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

Remarks

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_tracking_pos_x [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets horizontal position of this HUD element.

Value

hud_tracking_pos_y [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets vertical position of this HUD element.

Value

hud_tracking_show [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Toggles visibility of this HUD element.

Value

value description
0 = False Do not draw this element
1 = True Draw this element

Status Bar and Scoreboard

cl_hudswap [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 The inventory is drawn on the right side of the screen.
1 The inventory is drawn on the left side of the screen.

Remarks

cl_sbar [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Use the new transparent HUD.
1 Use the old status bar.

Remarks

r_damagestats [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Displays the amount of damage taken recently on the screen above your armour and health.

scr_centerSbar [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Off.
1 The hud display will be centered.

Remarks

scr_compactHud [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Compact huds off.
1 Will display armour/health/ammo/weapons *very* compactly.
2 Will display armour/health/ammo *very* compactly.
3 Displays only health/armour.
4 Is just like "2" except it also displays your current weapon's ammo in big numbers.

Remarks

scr_compactHudAlign [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 determine ammo amounts are aligned to the left.
1 determine ammo amounts are aligned to the right.

Remarks

scr_drawHFrags [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Turns frag display off.
1 Individual frags.
2 Teamfrags in teamplay mode.

Remarks

scr_drawVFrags [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Turns frag display off.
1 Individual frags.
2 Teamfrags in teamplay mode.

Remarks

Note: scr_drawVFrags only does something if your console width is >= 512 and < 640.

scr_newhud [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Old standard status bar
1 New customizable status bar
2 First draws old status bar and then renders new status bar on the top of it.

Remarks

scr_sbar_drawammo [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing amount of ammo on/off.

Value

value description
0 = False Do not draw ammo.
1 = True Draw ammo.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawammocounts [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing amounts of ammo on/off.

Value

value description
0 = False Do not draw countrs of ammo.
1 = True Draw countrs of ammo.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawammoicon [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of ammo icon on/off.

Value

value description
0 = False Do not draw ammo icon.
1 = True Draw ammo icon.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawarmor [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of armor count on/off.

Value

value description
0 = False Do not draw armor count.
1 = True Draw armor count.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawarmoricon [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of armor icon on/off.

Value

value description
0 = False Do not draw armor icon.
1 = True Draw armor icon.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawfaceicon [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of face icon on/off.

Value

value description
0 = False Do not draw face icon.
1 = True Draw face icon.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawguns [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of available guns on/off.

Value

value description
0 = False Do not draw available guns.
1 = True Draw avialable guns.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawhealth [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of health amount on/off.

Value

value description
0 = False Do not draw health amount.
1 = True Draw health amount.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawitems [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of items (powerups and keys) in status bar on/off.

Value

value description
0 = False Do not draw items in status bar.
1 = True Draw items in status bar.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_sbar_drawsigils [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Turns drawing of sigils on/off.

Value

value description
0 = False Do not draw sigils.
1 = True Draw sigils.

Remarks

This variable applies for old HUD <= 'scr_newhud 0'.

scr_scoreboard_borderless [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Controls scoreboard border behavior

Value

value description
0 = False no scoreboard border will be displayed
1 = True scoreboard border will be displayed

scr_scoreboard_centered [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Controls X-position of scoreboard

Value

value description
0 = False Scoreboard will not be centered
1 = True Scoreboard will be centered

scr_scoreboard_drawtitle [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable scoreboard title.
1 Enable scoreboard title.

Remarks

scr_scoreboard_fadescreen [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

shadowing level, when scoreboard is displayed.

Value

Float. [0...1] 0=transparent scoreboard 1=black scoreboard

scr_scoreboard_fillalpha [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0.7

Description

Change scoreboard fillalpha.

Remarks

scr_scoreboard_fillcolored [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Modify scoreboard fillcolour.

scr_scoreboard_forcecolors [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 When you overwrite team/enemy color it will use only those colors for skins
1 When you overwrite team/enemy color it will use only those colors for skins and scoreboard

Remarks

scr_scoreboard_posy [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Controls Y-offset of scoreboard.

Value

Integer. if 0, scoreboard will be shown at top of screen, else will be shifted down by <your.value>

scr_scoreboard_showfrags [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Disable frags on the scoreboard.
1 Enable frags on the scoreboard.

Remarks

scr_scoreboard_teamsort [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Frag sort.
1 Team sort.

Remarks

Last update: 22.07.2005 17:56 CET (GMT+01:00)