ezQuake Manual: Multiplayer

Network Settings

cl_c2sImpulseBackup [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Used with cl_c2spps, it controls how many backup copies of packets with non-zero impulses are to be sent to the server. The recommended value is 3, but you can try 2 or even 1 to reduce traffic if you don't have any packet loss.

Remarks

cl_c2spps [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Packet filtering (a la Qizmo's .c2spps command). Use this to reduce network traffic if you're playing on a 28800 (or worse) connection and can't set cl_maxfps 72 because it causes lags.

cl_crypt_rcon [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Encrypts rcon messages sent to server.

cl_nodelta [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Control the network packet delta compression. When you get blue lines in your netgraph, you should set 'cl_nodelta 1'.

Value

value description
0 Enable delta compression.
1 Disable delta compression.

Remarks

cl_nopred [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This variable toggles client-side jump prediction. Unless you are having problems this variable should be left at "0".

Value

value description
0 Enable jump prediction.
1 Disable jump prediction.

Remarks

cl_oldPL [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Disable the new PL calculation algorithm.
1 Enable the new PL calculation algorithm.

Remarks

cl_predictPlayers [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles the prediction for other players' movement. Unless you are having problems this variable should be left at "1".

Value

value description
0 Do not predict other players' movement.
1 Predict other players' movement.

Remarks

cl_solidPlayers [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 When you run into other players you will appear to clip in them.
1 When you run into other players they will appear to be solid.

Remarks

cl_timeout [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 60

Description

This variable defines the timeout value in seconds until the client considers himself to be disconnected from the server.

Remarks

cl_useproxy [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether Qizmo should be used (if detected) to a server. When enabled the server browser will use an existing connection to a Qizmo when connecting another server by using the ezQuake Server Browser.

Value

value description
0 do not use Qizmo to connect a server chosen in the Server Browser
1 use Qizmo to connect a server chosen in the Server Browser

Remarks

pushlatency [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This variable adjusts client side prediction by negating the effects of latency.

Value

value description
0 automatic pushlatency adjusting
-50 Default QWCL value.
-999 Gives better results.

Remarks

Some people suggest to use the negative value of your ping to achieve the best results, however in most cases the default value of "-999" should be fine.

Player Settings

b_switch [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

This variable allows you to define the highest weapon that the client should switch to upon a backpack pickup. The possible arguments of "b_switch" refer to the impulse that is used to switch to a certain weapon:

Value

value description
1 Axe
2 Shotgun
3 Double-Barreled Shotgun
4 Nailgun
5 Super Nailgun
6 Grenade Launcher
7 Rocket Launcher
8 ThunderBolt

Remarks

bottomcolor [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets the pants color.

Remarks

msg [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

Value

value description
0 Maximum reporting of messages.
1 Parsed reporting of messages.
2 Limited reporting of messages.
3 Minimal reporting of messages.
4 No reporting of messages.

Remarks

name [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: player

Description

Player's name.

Remarks

noaim [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This variable toggles whether a server-sided aiming-help should be used when shooting rockets (not possible when the server variable "sv_aim" is set to "0").

Value

value description
0 Enable server-side aiming help for rockets (if allowed by the server).
1 Disable server-side aiming help for rockets.

Remarks

rate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 5760

Description

Sets the maximum amount of bytes per second that the server should send to the client.

Remarks

skin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Sets the skin name for the player.

spectator [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Value

value description
0 Join to server as player.
1 Join to server as spectator.

Remarks

team [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Set the team name.

Remarks

topcolor [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Sets the shirt color.

w_switch [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

This variable allows you to define the highest weapon that the client should switch to when picking it up. The possible arguments of "w_switch" refer to the impulse that is used to switch to a certain weapon:

Value

value description
1 Axe
2 Shotgun
3 Double-Barreled Shotgun
4 Nailgun
5 Super Nailgun
6 Grenade Launcher
7 Rocket Launcher
8 ThunderBolt

Remarks

Server Browser

sb_autohide [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles in which cases the server browser should automatically hide itself when connecting to a server.

Value

value description
0 Never hide server browser
1 This will cause the server browser to always hide after connecting
2 This will cause the server browser to hide after connecting only, if the connected server is not a qizmo proxy, useful if you often connect to Qizmos only for rerouting features (with "useproxy 1")

Remarks

sb_autoupdate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Enabled auto-updates (pings & refreshes status) servers from actually marked server sources in Server Browser.

Value

value description
0 = False do not refresh server list automatically
1 = True auto-refresh server list when first entering Server Browser menu

Remarks

Usefull with sb_starttab 1 and '+cfg_load myconfig +menu_slist' in command-line.

sb_hidedead [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should hide dead servers.

Value

value description
0 don't hide dead servers
1 hide dead servers

Remarks

sb_hideempty [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should hide empty servers.

Value

value description
0 don't hide empty servers
1 hide empty servers

Remarks

sb_hidefull [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether ezQuake should hide full servers.

Value

value description
0 don't hide full servers
1 hide full servers

Remarks

sb_hidenotempty [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether ezQuake should hide empty servers.

Value

value description
0 don't hide empty servers
1 hide empty servers

Remarks

sb_inforetries [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

This determines how often ezQuake should try to retrieve information from a server until it is considered to be not responding.

Remarks

sb_infospersec [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 100

Description

This determines how many serverinfos per second ezQuake should retrieve when scanning servers. When setting this value too high you will flood your line, causing you to not receive information from servers or lagging your connect to the server you are currently connected to.

sb_infotimeout [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1000

Description

This determines how long ezQuake will wait for a reply when trying to retrieve information from a server until the attempt times out.

sb_liveupdate [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

This will determine how often ezQuake should refresh the serverinfo window, the specified value sets the delay in seconds. Setting it to "0" will disable automatic refreshing.

sb_mastercache [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should cache the results of queries to master server (in directory qw/sb/cache). If you restart ezQuake and don't update sources or if a master server is down, ezQuake will use the cache.

Value

value description
0 don't use cache for master servers
1 use the cache for master servers when they are down or haven't been refreshed

Remarks

sb_masterretries [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

This determines how often ezQuake should try to retrieve information from a master server until it is considered to be not responding.

Remarks

sb_mastertimeout [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1000

Description

This determines how long ezQuake will wait for a reply when trying to retrieve information from a master server until the attempt times out.

sb_maxheight [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 480

Description

This set the maximum height for the server browser menu in pixels.

sb_maxwidth [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 512

Description

This set the maximum width for the server browser menu in pixels.

sb_pings [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

This determines how many pings ezQuake will send to a server when trying to determine your ping to it. A higher value will cause scanning servers to take longer, but the result may be more exact. A lower value obviously makes scanning faster, but pings may be inaccurate.

sb_pingspersec [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 150

Description

This determines how many pings per second ezQuake should sent out when scanning servers. If you set this value too high the result will be that the pings will not be accurate because you overloaded your line. If you set it too low scanning servers will take very long especially when you have a large server list.

sb_pingtimeout [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1000

Description

This determines how long ezQuake will wait for a reply when trying to ping a server until the attempt times out.

sb_showaddress [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether ezQuake should display the server IP column in the server list.

Value

value description
0 do not show the server IP column
1 show the server IP column

Remarks

sb_showcounters [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should display the number of servers or players in the status line.

Value

value description
0 do not show the server/player counter in the status line
1 show the server/player counter in the status line

Remarks

sb_showfraglimit [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether ezQuake should display the fraglimit column in the server list.

Value

value description
0 do not show the fraglimit column
1 show the fraglimit column

Remarks

sb_showgamedir [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether ezQuake should display the gamedir column in the server list, for example to see which mod is being played.

Value

value description
0 do not show the gamedir column
1 show the gamedir column

Remarks

sb_showmap [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should display the map column in the server list.

Value

value description
0 do not show the map column
1 show the map column

Remarks

sb_showping [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should display the ping column in the server list.

Value

value description
0 do not show the ping column
1 show the ping column

Remarks

sb_showplayers [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether ezQuake should display the players column in the server list that shows how many players are on the server as well as how many players are allowed.

Value

value description
0 do not show the players column
1 show the players column

Remarks

sb_showtimelimit [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

This toggles whether ezQuake should display the timelimit column in the server list.

Value

value description
0 do not show the timelimit column
1 show the timelimit column

Remarks

sb_sortplayers [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 92

Description

This determines sort order in the players list. This uses the numbers from the description of the columns. Check "Columns available in servers/players list" above for an explanation of each number. A "-" in front of the value reverses the sort order for that value from ascending to descending. address (ip:port).

Remarks

sb_sortservers [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 32

Description

This determines sort order in the servers list. This uses the numbers from the description of the columns. Check "Columns available in servers/players list" above for an explanation of each number. A "-" in front of the value reverses the sort order for that value from ascending to descending. server address (ip:port).

sb_sortsources [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 3

Description

Ordering instructions for server browser sources list are stored in this variable. You can order source server in Server browser by pressing Ctrl+1, Ctrl+2 and Ctrl+3. Sequence of your desired combination will be stored in this variable, newest keys first.

Value

String. E.g.: 3-21 means you've pressed Ctrl+1, Ctrl+2, Ctrl+2 and Ctrl+3 so your sources are now ordered by server count, last update time and source name.

sb_sourcevalidity [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 30

Description

This sets the time of master servers validity in minutes. Master servers that were updated within the specified time will not be refreshed when updating sources with [SPACE].

sb_starttab [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 2

Description

Sets default tab in Server Browser. This tab will be displayed when you enter Server Browser for the first time of client instance.

Value

Integer. Possible values are 1, 2, 3 and 4.

Remarks

Usefull with sb_autoupdate 1 and '+cfg_load myconfig +menu_slist' in command-line.

sb_status [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This toggles whether the server status should be displayed in the two bottom lines of the server browser.

Value

value description
0 do not display the status
1 display the status

Remarks

Skin Settings

baseskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: base

Description

Defines what skin u see other people using if you don't have their skin and don't have skin forcing on.

enemybothskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the enemy quad pent skin so you can define the skin which applies to enemy quads pents.

enemypentskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the enemy pent skin so you can define the skin which applies to enemy pents.

enemyquadskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the enemy quad skin so you can define the skin which applies to enemy quads.

enemyskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the enemies skin so you can define the skin which applies to enemies.

noskins [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Value

value description
0 Enable skins.
1 Disable skins.
2 Enable skins but do not download new skins.

Remarks

r_fullbrightSkins [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0 or 1 or 1 or 1 or 1

Description

Determines the fullbright percentage of skins. Fullbright skins can always be used during demo playback. The f_skins response will indicate the brightness level being used as a percentage.

Value

value description
0 Being 0% fullbright.
0.5 Being 50% fullbright.
1 Being 100% fullbright.

Remarks

teambothskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the team quad pent skin so you can define the skin which applies to team quads pents.

Remarks

teampentskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the team pent skin so you can define the skin which applies to team pents.

teamquadskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the team quad skin so you can define the skin which applies to team quads.

teamskin [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default:

Description

Overrides the team skin so you can define the skin which applies to team mates.

Spectator Tracking

cl_camera_death [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Camera view above your body after death.Disabled in -ruleset smackdown

cl_camera_tpp [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

0 = 1st person view 1 = 3rd person view ala Tomb Raider (such a fun!) 2 = 3rd person view ala cl_chasecam 0 (buggy) Disabled in -ruleset smackdown

cl_camera_tpp_distance [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: -56

Description

Sets distance of 3rd person camera from tracked player.

Value

Float. You can use negative values too.

Remarks

Set cl_camera_tpp 1 first. See cl_camera_tpp_height too.

cl_camera_tpp_height [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 24

Description

Sets vertical position of 3rd person camera.

Value

Float. You can use negative values too.

Remarks

Set cl_camera_tpp 1 first.

cl_chasecam [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 1

Description

This variable toggles the spectator mode to eye view (1st person).

Remarks

cl_hightrack [#]

Support: Windows: Software Windows: OpenGL Linux: X11 Linux: GLX Linux: SVGA

Default: 0

Description

Turns auto-tracking player with most frags ON when spectating or watching a demo.

Last update: 22.07.2005 17:57 CET (GMT+01:00)