/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// input.h -- external (non-keyboard) input devices

void IN_Init (void);

void IN_StartupMouse (void);
void IN_Shutdown (void);

void IN_Commands (void);
// oportunity for devices to stick commands on the script buffer

void IN_Move (usercmd_t *cmd);
// add additional movement on top of the keyboard move cmd

void IN_ClearStates (void);
// restores all button and position states to defaults

extern	cvar_t	_windowed_mouse;

extern	cvar_t	freelook;

#define mlook_active (freelook.value || (in_mlook.state & 1) || m_look.value)//sigh all other mouse cvars are m_* why did they use 'freelook'???
