/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// wad.c

#include "quakedef.h"

int			wad_numlumps;
lumpinfo_t	*wad_lumps;
byte		*wad_base;

void SwapPic (qpic_t *pic);

/*
==================
W_CleanupName

Lowercases name and pads with spaces and a terminating 0 to the length of
lumpinfo_t->name.
Used so lumpname lookups can proceed rapidly by comparing 4 chars at a time
Space padding is so names can be printed nicely in tables.
Can safely be performed in place.
==================
*/
void W_CleanupName (char *in, char *out)
{
	int		i;
	int		c;
	
	for (i=0 ; i<16 ; i++ )
	{
		c = in[i];
		if (!c)
			break;
			
		if (c >= 'A' && c <= 'Z')
			c += ('a' - 'A');
		out[i] = c;
	}
	
	for ( ; i< 16 ; i++ )
		out[i] = 0;
}



/*
====================
W_LoadWadFile
====================
*/
void W_LoadWadFile (char *filename)
{
	lumpinfo_t		*lump_p;
	wadinfo_t		*header;
	unsigned		i;
	int				infotableofs;
	
	wad_base = COM_LoadHunkFile (filename);
	if (!wad_base)
		Sys_Error ("W_LoadWadFile: couldn't load %s", filename);

	header = (wadinfo_t *)wad_base;
	
	if (header->identification[0] != 'W'
	|| header->identification[1] != 'A'
	|| header->identification[2] != 'D'
	|| header->identification[3] != '2')
		Sys_Error ("Wad file %s doesn't have WAD2 id\n",filename);
		
	wad_numlumps = LittleLong(header->numlumps);
	infotableofs = LittleLong(header->infotableofs);
	wad_lumps = (lumpinfo_t *)(wad_base + infotableofs);
	
	for (i=0, lump_p = wad_lumps ; i<(unsigned)wad_numlumps ; i++,lump_p++)
	{
		lump_p->filepos = LittleLong(lump_p->filepos);
		lump_p->size = LittleLong(lump_p->size);
		W_CleanupName (lump_p->name, lump_p->name);
		if (lump_p->type == TYP_QPIC)
			SwapPic ( (qpic_t *)(wad_base + lump_p->filepos));
	}
}


/*
=============
W_GetLumpinfo
=============
*/
lumpinfo_t	*W_GetLumpinfo (char *name)
{
	int		i;
	lumpinfo_t	*lump_p;
	char	clean[16];
	
	W_CleanupName (name, clean);
	
	for (lump_p=wad_lumps, i=0 ; i<wad_numlumps ; i++,lump_p++)
	{
		if (!strcmp(clean, lump_p->name))
			return lump_p;
	}
	
	Sys_Error ("W_GetLumpinfo: %s not found", name);
	return NULL;
}

void *W_GetLumpName (char *name)
{
	lumpinfo_t	*lump;
	
	lump = W_GetLumpinfo (name);
	
	return (void *)(wad_base + lump->filepos);
}

void *W_GetLumpNum (int num)
{
	lumpinfo_t	*lump;
	
	if (num < 0 || num > wad_numlumps)
		Sys_Error ("W_GetLumpNum: bad number: %i", num);
		
	lump = wad_lumps + num;
	
	return (void *)(wad_base + lump->filepos);
}

/*
=============================================================================

automatic byte swapping

=============================================================================
*/

void SwapPic (qpic_t *pic)
{
	pic->width = LittleLong(pic->width);
	pic->height = LittleLong(pic->height);	
}


extern int image_width;
extern int image_height;

#define TEXWAD_MAXIMAGES 16384
typedef struct
{
	char name[16];
	FILE *file;
	int position;
	int size;
} texwadlump_t;

texwadlump_t	texwadlump[TEXWAD_MAXIMAGES];

byte *W_ConvertWAD3Texture(miptex_t *tex)
{
	byte	*in, *data, *out, *pal;
	int		d, p;

	in		= (byte *)((int) tex + tex->offsets[0]);
	data	= out = malloc(tex->width * tex->height * 4);

	if (!data)
		return NULL;

	image_width		= tex->width;
	image_height	= tex->height;
	pal				= in + (((image_width * image_height) * 85) >> 6);
	pal				+= 2;

	for (d = 0;d < image_width * image_height;d++)
	{
		p = *in++;
		if (tex->name[0] == '{' && p == 255)
			out[0] = out[1] = out[2] = out[3] = 0;
		else
		{
			p *= 3;
			out[0] = pal[p];
			out[1] = pal[p+1];
			out[2] = pal[p+2];
			out[3] = 255;
		}
		out += 4;
	}
	return data;
}

byte *W_GetTexture(char *name)
{
	char		texname[17];
	int			i, j;
	FILE		*file;
	miptex_t	*tex;
	byte		*data;

	texname[16] = 0;

	W_CleanupName (name, texname);

	for (i = 0;i < TEXWAD_MAXIMAGES;i++)
	{
		if (texwadlump[i].name[0])
		{
			if (!strcmp(texname, texwadlump[i].name)) // found it
			{
				file = texwadlump[i].file;
				if (fseek(file, texwadlump[i].position, SEEK_SET))
				{
					Con_Printf("W_GetTexture: corrupt WAD3 file");
					return NULL;
				}

				tex = malloc(texwadlump[i].size);

				if (!tex)
					return NULL;

				if (fread(tex, 1, texwadlump[i].size, file) < (unsigned)texwadlump[i].size)
				{
					Con_Printf("W_GetTexture: corrupt WAD3 file");
					return NULL;
				}

				tex->width = LittleLong(tex->width);
				tex->height = LittleLong(tex->height);
				for (j = 0;j < MIPLEVELS;j++)
					tex->offsets[j] = LittleLong(tex->offsets[j]);

				data = W_ConvertWAD3Texture(tex);
		
				free(tex);

				return data;
			}
		}
		else
			break;
	}
	image_width = image_height = 0;
	return NULL;
}