=========================================================================== Archive Maintainer : Map02 includes terrywad theme (however Map01 doesn't) Advanced engine needed : PRBoom+ and up Primary purpose : Single play =========================================================================== Title : 30 Doomed Keens Filename : levels/doom2/Ports/j-l/30Keens.zip Release date : 5/13/2021 Author : Mohammed Firas "Hitboi" Email Address : DOOM-FTP: [redacted] Other Files By Author : PRCP Map08, 96KB Challenge Map19, Map32 NegativeOne Map03 (edit) Misc. Author Info : what do i need to fill in here? Description : 30 Doomed Keens is a (technically) two-level Boom compatible wad. *Epilepsy warning at Map02.. ? Additional Credits to : TITLEPIC, CREDIT and HELP graphics use assets from TNT 2: Devilution texture pack (see below), Doom 2 (in TITLEPIC only) and Ultimate Doom (for the HELP and CREDIT graphics) Textures from TNT 2: Devilution (see below for full texture credits) Map01 music (D_RUNNIN) is "Target NeuTralized" by Brendan Bradley (Bucket) from TNT: Revilution Map07 Map02 music (D_STALKS) is "Run Run Rottytops!" Sequenced by "ShinkoNetCavy" from Shantae and the Pirate's Curse *Textures by* : 4ooz, Afterglow, Cage, Covaro, DEFCONRAZOR22, Enjay, Espi, esselfortium, FuzzballFox, jazzmaster9, Jimmy, Kaiser,Matthias Worch, minigunner, Mutator, NaturalTvventy, Nightfall, NiGHTMARE, NMN, OrangePikmin33, ProcessingControl, Roger Ritenour, Russell Pearson, Scifista42, Submerge, Super Jamie, Thomas Möller, Thomas van der Velden, Vincent CatalaE, Hitboi, Carnevil *This texture credit list may not be not be totally accurate. This list was taken from a 2 year old post made by Kyka (and edited by me today). =========================================================================== * What is included * New levels : 2 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01, Map02 Single Player : Designed for both continuous & pistol start Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Roughly 6 hours Editor(s) used : GZDoom Builder (maps), Whacked4 (Dehacked), SLADE3 ( adding music, graphics and other things), Paint Tool Sai 2 (graphics) Known Bugs : None May Not Run With : Source ports that don't support complevel 9 (Boom) Tested With : PRBoom+, LZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors