=========================================================================== Advanced engine needed : GZDoom (map is in UDMF) Primary purpose : Single play =========================================================================== Title : Aharrisic Filename : Aharrisic Release date : 9-9-2022 Author : Timothy Brown (MArt1And00m3r11339) Email Address : [redacted] Other Files By Author : Other files can be found in this play list and Doom Wiki. Playlist: https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Doom Wiki: https://doomwiki.org/wiki/Timothy_Brown_(MArt1And00m3r11339) Misc. Author Info : I like to design maps and upload play throughs of them to YouTube. I also mirror them on Rumble and Odysee. YouTube: https://www.youtube.com/channel/UCaWv0r1DbT4Z7pTJ08rfHmg Rumble: https://rumble.com/c/c-1868027 Odysee: https://odysee.com/@MArt1And00m3r11339:8 Description : I made another anti public enemy map. This one is titled "Aharrisic" because it is a map about a disliked politician, Kamala Harris. Unlike the other Wofenstein-style maps, this one does not include memes used as textures. However, you are still going to be dealing with Kamala Harris monsters. Play through of this map can be found at: https://youtu.be/bCrzokTSJYk Additional Credits to : -ID Software for Doom II (John Romero). -Maximiliano Cislaghi for the sunglasses. -Realm 667 for the Hitler robots. *If there is anything missing, let me know so that I can fix it. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 days Editor(s) used : GZDB, Slade 3 Known Bugs : None (though it is best that you kill all enemies in sight before entering the next room. Otherwise, you would get stuck and then not be able to complete the map). May Not Run With : Boom (map is in UDMF) Tested With : GZDoom v4.7.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors