=========================================================================== Primary purpose : Single play =========================================================================== Title : HFFM - Cut Filename : HFFM_CUT_1.7.wad Author : Various different users of /vr/ Email Address : [redacted] Description : An 18 map collective mapset by /vr/, themed around hard fast *fun* maps. Created with assets collected from Realm667 and Doomworld's Afterglow, mapped in a 2 month period by many, many enterprising anons, organized as a community project. Also features new custom sprite replacements for the monsters and items, with inspiration taken from Gachimuchi and related concepts. In loving memory of Billy 'Aniki' Herrington. Additional Credits to : Cage Textures 1&2 Baker's Legacy Textures Deconstructed Textures Doom Potpourri Textures Gothic Textures Mortiser Textures Nightmare Textures Useful Textures/Useful flats NMTextures 1 and 2 Darkbase Textures Doom64Textures Patch Textures Some textures from Final Doom Realm667 for hosting all these DR_FUCKHEAD for the INTERPIC, sky textures, lots of tuning and fixing, and Jawbreaker Captain Mozzarella for the new monster sprites, plus The Leather Club and Fudge Packers Inc. lunchlunch for Later Forever and Somewhat Possible Hand-peeled for Just Be Yourself unf. for Piss Easy FaceAnon for the Billy Herrington face sprites Jimmy for the status bar font, Anonymous for the status bar. NMN3Anon for slaving over SLADE3 and organizing it all, along with an anonymous contributor and DR_FUCKHEAD picking up where he left off. Anonymous for the BEX, story, etc. Anonymous for the maps, except where credited. =========================================================================== * What is included * New levels : 18 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : Pistol starts, baby! Difficulty Settings : Yes * Construction * Base : New from scratch, collected textures May Not Run With : Any port not specified below Tested With : PrBoom 2.5.1.4, DSDA-Doom, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors