=========================================================================== Archive Maintainer : This is a new version of my pack, it contains updated maps originally posted as "Hell Frontier Episode 1" Update to : HFRONT_1 Advanced engine needed : Limit-Removing Primary purpose : Single play =========================================================================== Title : Hell Frontier: Episode 2 Filename : HFRONT_2 Release date : 30.11.2022 Author : ViolentBeetle Email Address : [redacted] Description : Hell Frontier is a mapping project that I set out to make when I started mapping and was developing continuously since. This is a second episode release. The idea behind it was "Reverse Shores of Hell" where techbase is intruding on hell, but final results consists of variety of themes. The story so far: You have defeated forces of Hell so many times that it fell dormat. UAC moved in to colonize it and mine its resources, but as you feared, Hell eventually awoken. Now you have to fight through it again. Additional Credits to : CREDITS lump within wad contains info on MIDI authorship for those interested. =========================================================================== * What is included * New levels : 20 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-20 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 2.5 years Editor(s) used : UDB, DB2, SLADE3 May Not Run With : Vanilla/Chocolate Doom Tested With : Crispy Doom, DSDA-Doom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors