                        -=+ King of the Hill v2.0 +=-
                            a Quake2 Modification
                       by  Orange Smoothie Productions

                            Release Date: November 20th 1998

Not so Original Concept:
          Craig "BotanikA" Sparks
          Scott "Spudman" Woodward

The Programmers:    
v2.0      J. "Rhea" Keimig  
v1.0-1.2  Brandon "GreenMarine" Reinhart

Release Level Design:
        Craig "BotanikA" Sparks

WHAT YOU NEED TO PLAY

The latest KOTH distribution available at 
http://www.planetquake.com/osp/

LOW ATTENTION SPAN INSTALLATION: 

KOTH is a server side mod. The server code and maps are both
included in this release. Just unzip the koth20.zip file into your Quake2
being sure to maintain the archive's directory structure.

Koth20.zip includes both the Win95/98/NT and Linux versions.

As a client just run regular Quake2 in DEATHMATCH mode, no
commands, no configs, just join a KOTH server and have fun! 

To run a server run quake2 with the "+set game koth" parameter.
All commands in the server.cfg file located in the koth direcotry
will automatically be executed. The defaults are our recomendations
and they are:

set hostname "OSP KOTH 2.0"
set dmflags 16900 
set timelimit 10
set fraglimit 0
set maxclients 8
map koth1

Also as a friendly reminder all games must be timed, otherwise
the levels will never end and no one will win! 

An example command line for a dedicated server is shown below.

"<path>/quake2.exe +set deathmatch 1 +set dedicated 1 +set game koth +exec server.cfg

Map cycling is controlled by the "maps.txt: located in the koth directory.
The first map run by koth upon start is set by the server.cfg file.

That's it. Have fun and thanks for playing,

The Orange Smoothie Team


========================================================================
LEGAL:

  King of the Hill for Quake2 is Copyright (C) 1998 Orange Smoothie
  Productions.  Quake, Quake2 and stylized Q are registered
  trademarks of id Software corporation.

  Orange Smoothie Productions is receptive to any comercial distribution
  of King of the Hill but requires a request for permision be made and 
  granted. Check the main web page at http://www.planetquake.com/osp for
  a contact in this regard.

  King of the Hill may NOT be distributed on any CD-ROM or included
  on any Quake or Quake2 modification package without the
  express permission of Orange Smoothie Productions and Craig
  Sparks.

  King of the Hill may NOT be used as a basis for future
  modifications until such time as the source code is released.

  The King of the Hill source code may NOT be distributed by
  any means until such time as it is released.

  King of the Hill may NOT be used in any way for commercial purposes or
  distributed via a commercial product wihtout express permission of
  Orange Smoothie Productions and Craig Sparks.

  Excepting the above requirements, King of the Hill is a freeware
  product and may be freely distributed via any electronic means.
========================================================================

1. What's King of the Hill?

  Fight to the top in King of the Hill. The only mod where everyone is trying
to get where you're standing. The idea is simple: find the "hill" and rack
up time defending it. Whoever has accumulated the most time by the end of
the level is crowned the King of the Hill.

2. Okay, great, now how do I play?

  KOTH is a server side mod. The server code and maps are both
included in this release. Just unzip the above file into your
Quake2 directory maintaining the archive's directory structure. 
As a client just run regular Quake2 Deathmatch, no commands, 
no configs, just join a KOTH server and have fun!  You can find
more KOTH maps (descriptions, screenshots, and files) at
http://www.planetquake.com/osp/

3. What are the rules?

  The rules are simple: find the "Hill" and spend as much time
on top of it as possible.  As you stand on the hill you will
accumulate time by the second.  Time is calculated into three
score catagories:

Hill Time  - This is your total acumulated time on the hill
             This is the main score that counts in KOTH.
Hill Time% - Total Time in Possession Percentage
             This is the percentage of game time you've spent on the hill.
Unbroken
Streak     - This is your longest unbroken streak of hill possession
   

What you will find as you play KOTH levels
is that getting a big weapon requires an equally big time
sacrifice.  It is your job to balance weapon use (to prevent others
from taking the hill) versus time you spend on the hill.
  One other clarification: multiple people can be on the hill
gaining time simultaneously.  If you see someone on the hill,
they are gaining time! Kill them! Quick!  The King of the Hill
is whoever has logged the most time on top of the hill.

4. How many people can play?

  There is no *technical* limit, but the KOTH is differnt from most
other mods by its nature it encourages people to be in the same place
which can have an impact on slower computers. Therefore the practical
maxclients limit is 8-12. But it is really an issue of level
design.  For example, the Plasma(KOTH1) is good for about
3-4 players...it doesn't fit any more very well.  The Dirt Pile
level is good for about 4-8 players, but any more cause some
nasty slowdown (because you can see so far across the level).
Other levels, like Bishop to King Seven (koth8), are great
for larger numbers of players.  For the best playing experience,
we suggest never more than 8-12 players with Pentium II processors and
hardware 3D acceleration.

5. That's not a hill...that's a boat!

  We never said a Hill had to be a Hill in the literal sense!!!
Part of the fun of King of the Hill is the wierd ways in which
a hill can be implemented.  If you want, we could always
rename it to "King of the Place-That-Gains-You-Time"...or not.
If you are totally lost, try the following suggestions:

  - Go where everyone else is going.  Unless they are all really
    stupid, they're probably going to the hill.
  - Go until you see the message [On the Hill] at the bottom of your HUD
    This message will always be up when your on the hill.
  - Watch your time indicator, It will be green when your off the hill
    and white when your on and it'll start to increment when you
    are standing on the hill.  If it's incrementing already then
    you're already on the hill, silly!

6. The Scoreboard.

  The scoreboard can be accessed like the regular Quake2
scoreboard by hitting F1.  It displays the picture and name
of the current leader, as well as score information
for other players.  



  Make sure you periodically check out the Orange Smoothie
Productions web page for information regarding our other
mod projects.

Thanks for playing,

The Orange Smoothie Team


Orange Smoothie Productions
http://www.planetquake.com/osp/

