TeamFortress .fgd for Worldcraft 1.5/1.6 and up

To use:

For a web-based version of these directions, please go to
http://www.planetfortress.com/maptutor/fgd.asp

Worldcraft 1.5:
	Extract tf-wc15.fgd into your Worldcraft dir
	Rename the quake.fgd in your Worldcraft dir to oldquake.fgd
	Rename tf-wc15.fgd to quake.fgd
	The next time you start worldcraft, the TF entities will be at the bottom of the list

Worldcraft 1.6 and higher:
	Extract tf-wc16.fgd into your Worldcraft dir
	Go into the Tools->Options dialog
	Switch to the Game Configurations tab
	Make sure that the game selected is Quake
	Click on the Add button beside the listing of loaded .fgd files
	Double-click on tf-16.fgd
	Click OK
	The TF entities will be at the bottom of the entity list

These .fgd files is based on the quake.fgd that	comes with Worldcraft 1.6a
Thanks to autolycus for creating that quake.fgd and thanks to Valve for creating Worldcraft

--SailorFrag[NaC]
http://www.planetfortress.com/maptutor/