#================================================================
#=                  B R I D G E   T O O   F A R 
#================================================================
Title                   : BridgeTooFar
Version                 : Build 234
Release Date            : 06-09-1999
Filename                : BridgeTooFar.unr
Author(s)               : Mike {Bastard'O} Young
Email Address           : mike.y@zetnet.co.uk
Web Page                : http://www.users.zetnet.co.uk/mike.y/
Description             : Unreal DM & TeamGame level
Additional comments     : Please email any feed-back, If I get any bug reports or
                          problems I will fix them A.S.A.P, I hope the level is not
                          too dark I have to have my Unreal brightness setting at 1.00
                          this is set so I can play all the standard levels so I use this
                          as a basis for building my stuff.

                          Constructed using a PII350 with a Viper770 TNT Ultra2, I kept
                          the poly count as low as possible in normal play so without
                          climbing too high the poly count should stay within 40-180.

                          Sadly for some this is as real world as Unreal will allow, so
                          you will only find five weapons, the Pistol, Rifle, Flak cannon,
                          Eight ball and the Minigun. Hence the use of Beppo's nbspecials
                          which give the pistol start-up weapon.

                          Also you will notice that the pickups don't pulse or give
                          a glow or even rotate.

Where to get this map   : http://www.users.zetnet.co.uk/mike.y/unreal.html
Other levels by author  : DMChurch220408, DMHillBase, DMSubBase

Additional Credits to   : Norbert Bogenrieder aka Beppo for his excellent scripting
                          work with the nbSpecials Unreal add-ons.

                          Beppo can be reached at nb_beppo@gmx.net
			  
#================================================================
#--- Play Information ---
Game                    : Unreal
Version                 : 2.20+
Level Name              : BridgeTooFar
Mod necessary           : nbSpecials from Beppo
Single Player           : no
Cooperative             : no
Deathmatch              : yes
TeamPlay		: yes
Dark Match              : hummm, of you turn down the brightness :)
Difficulty Settings     : no
New Sounds              : no
New Graphics            : yes MWorld.utx, RWorld.utx & nbSpecialT.utx
NewUnrealScript         : yes within the nbspecial.u
External DLLs           : none
Known bugs              : one HOM which I couldn't get rid of.

#================================================================
#--- Construction ---
Editor(s) used          : UnrealEd
Base                    : none, from scratch
Construction Time       : Unknown seemed a very long time :)

Installation
#------------
move BridgeTooFar.unr to your unreal\maps directory
move MWorld.utx to your unreal\textures directory
move RWorld.utx to your unreal\textures directory
move nbspecialT.utx to your unreal\textures directory
move nbspecial.u to your unreal\system directory
move nbspecial.int to your unreal\system directory

NOTES:
#------
Please reuse any brushes you find and like within the level, if you do please 
e-mail me a 640x480 jpg file of the brush as used plus the t3d, I will then add
the image and file to my unreal brush pages for others to use as well.


#================================================================
Copyright / Permissions
#-----------------------
Authors may not NOT use this level as a base to build additional levels, without
prior permission and appropriate credits applied.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.


#================================================================
#----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
#----------------------
#- End of text file
#----------------------
