Author: Eric Buhl

Map name: DM-Starbase

Um, this is my VERY first attempt at using UnrealED for anything besides listening to
the great Unreal/UT music.  The map is supposed to be an abandoned star base. 
Like you haven't seen anything like this before.  What this is mean't to be is a test of my mapping abilities using UnrealED.  I have made some kickass maps for Doom and Quake, but that is the past.  Anyhoo, The only bugs I have found is the two panes of glass I have, well they don't wanna be transparent, they give you the "mirror" effect not unlike what happens when you don't assign a texture to a wall in Doom.  I did place a "spacey" texture behind it, but, whatever.  Maybe I can't do skyboxes.  And on a last note, I layed down nodes for the bots, but they don't like moving around too much.  Enjoy!  *geh*