
Sept 19, 1998
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Model Name              : Mog the Moogle
installation directory  : quake2/baseq2/players/mog
Author                  : 'Eviscrator'
Email Address           : ***

Model description       : This is based off of Mog from the FFVII Model
			  of Mog during the summon. I thought it turned 
			  out rather well.

Other info              : Basically I play any id/squaresoft game in
			  existance. I'm a beginner modeller so be kind	
			  
Additional Credits to   : id software, and Squaresoft

Thanks to               : Q2PMP for actually acknowledging my existance!
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* Play Information *

New Sounds              : A few...
CTF Skins               : Yes
VWEP Support            : It's coming


* Construction *
Poly Count              : 660 polys
Vert Count              : 338 Verts
Skin Count              : 4 Different Skins
Base                    : Based offa Mog, but I made it from scratch
Editor used             : Q2 Model Editor (AWESOME Utility)
Known Bugs              : Mog's gun goes through his head during 1 frame (currently working on 
			  VWEP... so I'll fix it when I release it)
			
Build/Animation time    : About a day for the model... A week for the animating

* How to use this model *

Put all the files in your baseq2/players/mog directory

* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.
FINAL FANTASY(R) is copyright of Squaresoft
(Mog might be too)


