q2rotdoor2
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A rotating door for Quake2
By Rob Hicks 21-3-98

18 solids
128 faces
1 pointentity
3 solid entities

Constructed with Worldcraft 1.6

Textures used

outer casing:-

floor-             e1u1\floor3_2
walls and ceiling- e1u1\metal2_1
floor switches-    e1u1\arrow4

Door:-

floor and ceiling- e2u2\metal47-2
walls-             e1u2\brwind5_2
door spindle-      e2u2\plate2_5

the visible plate under the spindle should have the
texture e1u1\origin as this is the point around which
the door will rotate.

How to set the door up:-

apply all textures and then select the door walls,floor
ceiling,spindle and the origin point and group them
together.

Now tie to entity func_door_rotating and edit the
following values-
name                 rot
degrees of rotation  180
speed                50
wait before close    1

you should now have a fuctioning rotating door 
operated by the two floor switches.


Use this prefab as you wish,please let me know if
you use it in a map.

