3/05/97
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Title                 : Quake Pump
Filename              : pump1.bsp
Author                : Timothy R. Jervis
Email Address         : kerrow@agt.net
Misc. Author Info     : Level Designer and Artist
                        Creator of the Doom2 Goblin series
                        Creator of the Quake levels:Tomb of Ra (Ra),Rameses (Ram),
			Gormenghast Castle (Gormen),Hall of Gorre (Gorre),
			Stargate (Stargate), Qakula's Castle (Qakula),Village of
			Gormenghast (Qakula2).
			Gormen, Gorre and Qakula have all made the Only the
			Best DeathMatch page at some time (www.rural.net.au
			/~huda/deathmch.html)    
                        Member of The Wheel of Time Quake TC team as level 
			designer and structural engineer (www.abraxis.com/raven)
			 
Description           : This is an example of a working water pump/faucet. The principle
			is simple. Create a suitable brush to hold the down pipe, insert 
			(or leave exposed) the down pipe. No need to hollow it. Insert a vertical
			column of water into the down pipe, long enough to give a good flow.
			Convert the column of water into a func_door entity with a down
			movement. Build a receptacle or trough below the down pipe and insert
			block of water so that surface just shows at the bottom. Convert block of 
			water to func_door entity with upward motion. Name both column and block
			entities the same (pump?) and build a suitable brush for a func_button
			entity. Fiddle with the timing of water column and water block so that
			it looks authentic. Note that the receptacle should be built so that player
			CANNOT jump in. It is of course solid - and the illusion would be lost. 
			Similar applications could be made with lava. But please do not suggest
			a medieval washroom.
 
Additional Credits to : Everybody at id. And to Ben Morris and Worldcraft. I can't
			thank these people enough for enabling intelligent design and
			creation with the tools they provide.
                        Thanks go to the team at Wheel of Time Quake TC - they 
			liked the pump.
================================================================

* Play Information *
Single Player           :    
Cooperative             : 
Deathmatch              :  
Difficulty Settings     :  
New Sounds              :  
New Graphics            :  
Demos Replaced          :  

* Construction *

Base                    :     
Build time              :   
qbsp                    :   
light-extra             :  
vis-level4              :  
Editor used             :  
Known Bugs              :  
 

Be sure to check out these web pages:

Wheel of Time Quake:   www.abraxis.com/raven 
 		       Go look at the pages and say hi to Ludo and everyone
		       else on the team - great guys
 

* Copyright / Permissions *
Quake Lab is free to use it as it sees fit -          
OTHERWISE You MAY distribute this bsp, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and get my permission.




 

