Map:	 Tower
Skill:	 Easy + Nightmare
Times:	 Nightmare:      0:16.18
	 Easy:           0:18.42
	 Nightmare 100%: 0:21.30

gz_towr0 = Skill 0 run
gz_towr3 = Skill 3 run
gz_to100 = Skill 3 100% run

** History ** (this is not usefull, but I think it's funny ;))

On skill 0:

1st official run: 0:30.32 .. Really  butt-run,  was  almost the first try. ;)
			     At   the first  gap in  the stairs  I  used  the
			     ray   of    the   shambler  to   get   past  it.
2nd official run: 0:23.87 .. I used  the grenade jump more efficient when you
			     come OUT of the teleport, also I finally managed
			     to  get   the   shambler jump done  quite right.
			     Yet the  shambler  only got  me  IN the elevator
3rd official run: 0:20.17 .. The  shambler    shot    me     all      the way
			     OVER the teleporter and just before the 2nd gap, 
			     when  I  got   there   I jumped over the gap and
			     there  is  a spot you can stand on (in mid-air), 
			     there the  shambler  can see you better and will
			     shoot  quicker.   This   saves  time ofcourse ;)
4th official run: 0:18:43 .. The  shambler now shoots me all the way over the
			     first  AND  the  second  jump, this run was also
			     the first time it worked,  so just to set a time
			     and  to  make sure nothing  went wrong, I didn't
			     bunnyhop    on     the    upper      platform ;(
			     And strange enough,I never went faster than this
			     not even   WITH   bunny hopping,  so this is the 
			     final run.   It's   not  optimal,   by far!!! ;)

note:	For some unkown   reason my   Skill 0 run doesn't work in plain 
	quake   non-3dfx..  I don't  know why.. maybe it's a map error.
	(it must be,   since I   tested in  on  4  different machines!)
	Yet all other skills DO work.. When you use GLquake the skill 0
	will     work..         atleast       it        does     here.. 

Gaze808/[LR]/[AoN] -- rythem@overflow.concepts.nl
		      gaze808@hotmail.com
