Juli 10,2007

======================================================================
Filname             :768_rudl.bsp
Mapname          :tower of droles
Author:               : rudl (Rudolf Pöschko)
E-mail                :rudolf89@edumail.at
website              : rudl.quaddicted.com  
SP:                     : Yes
skill selection     :Yes: easy/normal/hard (0,1,2)
Dm                     : No
Map works with :Enchanced glquake/Joequake/qrack/Darkplaces

=======================================================================
*INSTALLATION/RERQUIREMENTS:*

This map requires the Quoth expansion pack  (http://kell.leveldesign.org/quoth/quoth.html)

1)the rar-file should contain:
  /source/rudl_768.qkm
  /maps/rudl_768.bsp
  /textures/fl_st_m2a.tga
                /rtex018x.tga
                /rtex160.tga
  /rudl_768.txt
  /autoexec.cfg

2)Copy the folders in your quoth dictionary
3)Make sure that your engine supports external textures
  (gl_externaltextures_world "1" Joequake/qrack
   gl_exttex "1" Enchanced glquake)
4)Make sure that your engine supports transparent stuff
5)commandline: glquake -game quoth +map rudl_768 +skill x


*Special notes:* 

1)This map was made for the vertical map competiton in June/July 2007
2)I tried to merge existing texture themes to create something completely new.
Used textures:
  ogro.wad
  kell.wad
  nehahra.wad
  malice textures
  HexenII textures
  ik_base.wad
  zerstörer.wad
!some of the textures are modified!
 

*CONSTRUCTION:*

map editors used: QuArK 6.5 alpha 8 then QuArK 6.3 final (alpha version was too buggy)
editors used to modify textures paint, irfan-view
compiling machine: Celeron 700
light option: -etp -extra4 
build time:
allthogether about 7 min

SPECIAL THANKS TO:

Orl for betatesting
Orl and The Silent for final-betatesting
Spirit for web-hosting and some very useful advice (for my first map)
aguirRe for his great tools (http://user.tninet.se/~xir870k/)
the creators of QuArK (http://quark.planetquake.gamespy.com/credits.php3)

 