
                 ·· I N F O R M A T I O N ··

Title                  : Event Horizon

Date of release        : 2006, March 31st

Files                  : Event.txt (this file)
                         pak0.pak
                         
Author                 : JPL [Jean-Philippe LAMBERT]

Email address          : lambert_jph@yahoo.fr

Homepage               : http://lambert.jeanphilippe.free.fr

Description            : Single Player Level for Quake I

Other maps by author   : "Hatchepsout: the Temple of Hell" (Q1SP)
                         "Bunker" (Q1DM)
                         "CMC: Cheyenne Mountain Complex" (Q1SP)
                         "CDA: Castle of the Dark ages" (Q1SP)

Single Player          : Yes.

Cooperative            : No.

Deathmatch             : No.
             
Difficulty Settings    : Yes (easy / medium / hard / nightmare)

Prefered Engine	       : FitzQuake 0.80

Base                   : From scratch.

Editor used            : QuArK6.5.0-alpha1

Additional utils used  : aguirRe's TxQBSP and RVIS, aguirRe's modified TYRLITE, 
                         aguirRe's GLQuake engine for debug
                         
Textures               : DKT1 / DKT4, and some by me (2 or 3 in the worst case).

SkyBox                 : Kell's Luna SkyBox

Known Bugs             : None

Build Time             : 5 months




                  ·· I N S T R U C T I O N S ··

You have to:

1. Unzip this zip file in ../quake/Event directory.
2. Run Quake. [FitzQuake is prefered] with -game Event option
3. Then load the map by typing "map Event".
4. Play the map.
5. Enjoy it or hate it.
6. Exit the game.
7. Launch your mail program.
8. Please give me feedback mail to lambert_jph@yahoo.fr for mapping improvement... 

Good luck... and have fun !!!

 

                     ·· T H E   S T O R Y ··

The action take place in Event Horizon Moon base research laboratory. This 
laboratory studies inter-dimensional travel using black holes (he he... it sounds 
like Doom3 start..) And some month ago, something terrible happened: Quake 
Hell’s forces unfortunately invaded the base... Now you are the only one able 
to save Earth... So let’s go ! Let the massacre begin..... 



                         ·· N O T E S ··

This map have been compiled to support transparent water and colored lights.



                ·· S P E C I A L   C R E D I T S   T O ··

aguirRe for technical support.
aguirRe, hrimfaxi, distrans, Scragbait, and Trinca for beta testing.


                    ·· C R E D I T S   T O ··

All the guys of Quake Fun_ forum who provided me advices and help
   [http://www.celephais.net/board/forum.php]

AguirRe for progs.dat (spawn64 and cyberDemon progs.dat merge) [http://user.tninet.se/~xir870k]

AguirRe for his TxQBSP and RVIS tools [http://user.tninet.se/~xir870k]

AguirRe for his modified Tyran light tool TYRLITE [http://www.planetquake.com/tyrann/] 

AguirRe for his GLQuake engine [http://user.tninet.se/~xir870k]

Metlslime for FitzQuake [http://www.celephais.net/fitzquake]

Marc Fontaine for CyberDemon model and initial pack [http: http://www.saar.de/~lion or lion@wg.saar.de] 
    but I don't know if given website and mail address are still valid...

AguirRe for CyberDemon Modified skin [http://user.tninet.se/~xir870k]

Dune for SpaceShip prefab [janthonyb1@hotmail.com] (nevertheless I have to re-texture the plane ;) ..)

Kell for Luna skybox [http://kell.leveldesign.org]


                   ·· L E G A L  S T U F F ··

This BSP may be distributed ONLY via the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD, or distribute it, or buy it (as well)
in any way without my permission !!! 


                    

                           [ J P L ]
 
