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Title                   : Tower of Terror
Filename                : hwjam4_grue.bsp
Author(s)               : Grue
Email Address           : doug@designcrane.com
Description             : Trick or treat.
Spooky Thanks	        : 

PalmliX, master of light and darkness
Colossus, gigachad speed demon
Professor Markie
Professor ChrisHolden 
Sock, creator of hostile worlds
Nobody Knows [Junkdog], map breaker extraordinaire
Gregorski, dark arts magician
Vertigo, destroyer of demons
Bonn, eldritch architect
Riktoi, bringer of death
Em3raldTig3r, monster fight specialist
BassLexa, engineer of evil
TheSolipsist, darkness aficionado
bmFbr, entity wizard
MortalMaxx, ghost in the house
Roby Lla, interdimensional bard
xaGe, bloodstained mechanist

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* Play Information *


Level Name              : Tower of Terror

Single Player           : yes
Cooperative 1-32 Player : yes, 3 coop starts for 4 player coop - not really optimized for it though
Deathmatch 2-32 Player  : no
Difficulty Settings     : all skill levels configured

New Scary Sounds        : no
New Creepy Graphics     : models included
Eerie Sound Track       : quake soundtrack 11
Demos Replaced          : no
.map   Included         : yes

Software needed to play : This works on most ports, mostly tested in QuakeSpasm and QSS.


Comments                : "Fantasy-medieval horror" themed map. This is my second public release. Big thanks to everyone who helped me learn and grow!



* Construction *

Base            : original
Build Time      : approximately 150 hours

Times & stats   :System Used      : various Windows10 machines             
                 Light            : -dirt1 -extra4 -bounce 1
                 Brushes          : 4986
                 entities         : 1608

Texture wads used: a mixture including knave, AD textures, Halloween jam textures, and xaGE's doom_worx wad
Editor(s) used  : Trenchbroom, TexMex
Known Bugs      : Sometimes there's a max_edicts error that crashes the map, I tried to fix it but fair warning.


* Legal Stuff *
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(Template level description provided by Kyle 'ObserveR' Lemke of
 http://www.planetquake.com/future/)