qump_topher - Citadel of Suffering
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Author: Christopher Rieder (topher)
* Only intended for single player, it has no extra spawns.

Notes
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I tried a few things with the skill settings in this map.

In easy, instead of less monster or more items, there are more quads.

In hard there aren't a lot of extra monster. But some are replaced with vores
(trying to discourage a little or punish circle-strafing in the top tower)
And there are two aggro triggers strategically placed and an ambush after the
gold key door. In normal and easy the triggers are different.

Three of the secrets are hidden but accesible rooms or areas.
One secret involves a false wall.
And one secret involves shooting a hidden button to access some cell ammo.

In all the map the light isn't white, it's slightly pink. Changing and using
as a default a different colored light in all areas changes a little the
experience of the map in my opinion.