A fairly small map for the prototype speed jam.
Featuring too many hexagons and not enough vis.

Its abit rough around the edges but hopefully the main idea was intresting enough.
I'm prob gonna have dreams / nightmares of adjusting hexagons for a while D:

It is pretty unoptmised and un vised, I was planning on func_walling groups of the hexagons and using a shell hull to get some occlusion culling in but, time and such.