================================================================
Title                   : A New Force
Date Finished           : 5/31/1999
Filename                : VOLTRN.ZIP   (212K)
Author                  : anonymous
Email Address           : anonymous

Target Audience         : Fans of VOLTR0N cartoon (Lions version)
Description             : The sounds of bombs and lasers jar you from
    your sleep!  Perhaps yet another invasion force from Planet Doom!
    Where is Voltr0n to stop this menace?  Take your lowly pistol and
    do what you can to save the people of Arus AND stay alive!  May you
    bring honor upon your house and village....

Files in  :  187K  VOLT.MAP        user map
package      587K  TILES014.ART    new art, essential to level
               0K  VOLT.BAT        runs VOLT.MAP - regular difficulty
               0K  VOLTHARD.BAT    runs VOLT.MAP - hard difficulty
               0K  IGIVEUP.BAT     runs VOLT.MAP - in easy (cheat) mode
               4K  VOLTRN.TXT      (this text file)
              18K  SOUNDS.MAP      cheap map for sampling all Duke sounds
       -"VOLTHARD" is winnable, but tough (for the author).  It adds
        a few extra twists that make it cooler than the regular version.
       -The "IGIVEUP" option is for the player who is fed up and just
        wants to see the rest of the level, at the expense of the
        theme and game balance.
       -UnZIP the package of files into your Duke3d directory and make
        sure the tiles014.art overwrites any existing file by that name,
        or else the level will run with the wrong art.

Hints:  The viewscreens contribute to the plot so don't skip them unless
          you're familiar with them.  To see them, you'll need the
          game display window to be fairly well sized.
        You'll want to use the 'run' function at least once.
        If the end seems odd, you probably blew up something without
          realizing it (sort of a bug).
        Be courteous to ladies.

Additional Credits to   : Thanks Gene D. and Mark W. for playtesting!
     Thx to S.Itterheim for compiling Buildfaq09 or I wouldn't have
     even been able to make a door that opens.
================================================================
New level MAP           : Yes; not an add-on or patch
Required To Have In Dir : tiles014.art in Duke3d dir (minimum)

* Play Information *

Episode and Level #     : Lone level
Single Player           : Yes
Cooperative 2-8 Player  : Not recommended
DukeMatch 2-8 Player    : No
New Graphics            : Yes
New Sounds              : No
New Music               : No
New/changed CONs        : No
Demos Replaced          : None
Playing Time            : 12 minutes typical casual speed for author
Difficulty Settings     : Yes -  0,2 Regular
                                 3   Hard
                                 4   free ride (cheat)
* Construction *

Base                    : New level from scratch
Build Time              : ridiculous 
Editor(s) used          : build.exe
Known Bugs              : minor things that shouldn't detract.
May Not Run With...     : might be laggish on non-upgraded 486's.

* Copyright / Permissions *

You MAY distribute this MAP, provided you keep the ZIP package
of files intact.  You may modify the level provided you cite the
original as the primary source.  You may use chunks of the level,
or artwork, if you mention this package as a source.  Personal,
free use of the level should be fine; but because it contains
material relating to Voltr0n, it would be unwise to try to sell
it as part of a CD (though I don't personally mind).

Exception: you may do anything you want with "SOUNDS.MAP".

