//Copy this stuff into your autoexec.cfg
//or exec this config manually from the console.
//Make sure you edit the keys to your liking so you
//don't stomp on your own movement keys or something.

//OFFHANDED HOOK
bind mouse2 "+button5"

//SOUND TYPES
//By default, sound types are automatically
//assigned to certain models.
//To override the default sound type, enter:
//setu soundtype male
//setu soundtype demon
//setu soundtype female
//setu soundtype male
//setu soundtype mech
//or
//setu soundtype monster
//in your config or in console

//TEAM RADIO
bind n "say_team attack now"
bind s "say_team requesting base status"
bind / "say_team cancel that"
bind k "say_team base is clear"
bind e "say_team need escort"
bind g "say_team good work team"
bind i "say_team incoming attack"
bind q "say_team incoming quad"
bind d "say_team need defense"
bind DEL "say_team on defense"
bind INS "say_team on offense"
bind f "say_team enemy FC is here"
bind o "say_team base is overrun"
bind h "say_team I have the quad"
bind u "say_team quad is up"
bind w "say_team waiting for the quad"
bind y "say_team ready"
bind l "say_team out of position"
bind p "say_team fall back and regroup"
bind r "say_team roger"
bind a "say_team standby to attack"
bind m "say_team available tech"

// VOICE SOUNDS
bind "KP_HOME" "say cover me"
bind "KP_UPARROW" "say escort me"
bind "KP_PGUP" "say follow me"
bind "KP_LEFTARROW" "say good shot"
bind "KP_5" "say hahaha"
bind "KP_RIGHTARROW" "say I will hold this position"
bind "KP_END" "say move"
bind "KP_DOWNARROW" "say no"
bind "KP_PGDN" "say ok"
bind "KP_INS" "say take over this position"
