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	***-ALLIANCE BETA 05-***
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Date: March 8, 2000
Description: CTF/DM mod for Quake3
Supported O/S: Windows/Linux/Mac
Author: Alliance Games

Website: www.planetquake.com/alliance

Email:  QUESTIONS - mrwhite@planetquake.com
	BUG REPORTS - jszabo@eden.rutgers.edu
	PROMO STUFF - kommissar@planetquake.com

1 - A Word About the Beta
2 - Installation
3 - Getting Started
4 - Client Commands
5 - Server Menu Options
6 - Advanced Server Options
7 - Feature List
8 - To Do List
9 - Credits


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*1. A Word About the Beta:*
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Although this is a very large and feature rich version please keep in mind that it is a beta.  We have tested it amongst ourselves as much as we could and now we really need some public feedback.  There are a few things you should know about this release.  They are as follows:

- There is a bug in IDs code which will cause radio and grapple settings, which you set in the menu, to be overwritten unless you use the "Alliance Launch" shortcut or gamespy to run q3a.  For now please DO NOT use the 'mods' menu when playing Alliance and if you want to use the in game server browser, please use the "Alliance Launch" shortcut to get there.

- I should warn you that the IDCTF maps as well as Actf03 are not grapple enabled by default.  Our feeling here was that the lack of a hook does offer a different and just as credible type of game play.  Servers may over ride this and enable the hook on all the maps if they wish but please don't be surprised if you spawn in one of these levels without a hook.

- Because of the complexity of the map, Actf02 is a little sluggish when playing with bots.  We feel that our objective with Alliance is to enrich the human experience more than the bot experience and we did not want to compromise the map in order to fix this.  Keeping this in mind, the map is still playable with bots, just a bit sluggish at times.

- We are aware that the end of the grappling hook disappears when it hits something.  We are working on this.



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*2. Installation:*
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- Unzip to your "Quake III Arena" directory or what ever directory you installed Quake3 into.

- If using winzip, make sure 'use directory names' is checked.

- If using another zip program, make sure you maintain the directory structure.

*IMPORTANT - You must have the latest Quake 3 points release 116m in order to play.
	   - You can get it at http://www.planetquake.com/quake3/files.shtml



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*3. Getting Started:*
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- Windows users double click the "Alliance Launch" shortcut in the "alliance" directory.  Linux users type ./alliance.sh in your "alliance" directory and select 1 - menu.  Then select 'Multiplayer'.

- At this point you can look for an Alliance server to join or hit the 'Create' button if you want to play with bots and walk through the maps.

- If you're creating a server, select a game type (CTF, FFA, Tourney, Team DM), then select a map.

- The Alliance CTF maps are 1 - 5 when creating a CTF game.



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*4. Client Commands:*
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- Once you're within a game of Alliance you will be able to assign your grapple key in the 'setup/controls/move' menu.  Voice sounds can be assigned in the 'setup/controls/voice' menu and your radio sounds in both of the 'setup/controls/radio' menus.

- You could also place these commands in an autoexec.cfg and place it in your baseq3 directory.  Use the supplied 'client.cfg' to guide you.  This will also negate the problem where your settings are overwritten as was mentioned in section 1.

- Radio sounds are played over the entire map only to your team.  Voice sounds are played within a local radius and are heared by everyone in the area.

- There are 5 different voices for radio/voice sounds.  By default they are assigned to different models.  You may over ride this by typing "soundtype male" in the console or placing it in your congig.  The soundtypes are demon, female, male, mech and monster.

- An alternative way to play radio sounds is by hitting your team chat key and typing the name of the sound itself.  i.e. - typing "base is clear" in your team chat would play the "base is clear" sound.

- You can also use your chat key to play voice sounds.  i.e. - typing "good shot" after hitting your chat key would play the "good shot" sound.



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*5. Server Menu Options:*
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- Frag Limit (not in CTF): Number of frags to win.

- Capture Limit (CTF only): Number of captures to win.

- Time Limit: Time before level changes if frag/capture limit has not been reached.

- Friendly Fire: Allows you to kill your team mates.

- Pure Server: Prevents clients from running anything custom.  Has to be on to allow autodownloading.

- Dedicated: Will run a dedicated or console server (means you can't play yourself).

- Hostname: The name of your server.

- Grapple Always: Enables the grappling hook on all maps.

- Combat Mode: Players start with all weapons, health and ammo auto restore.  All items except megahealth and powerups are removed from the maps.

- Weapons Stay: Weapons are fixed to the ground and may only be picked up once (not in Combat Mode).



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*6. Advanced Server Options:*
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- Windows users double click the "Server.bat" in your "alliance" directory then select the type of server you wish to run.

- Linux users type "./alliance.sh" in your "alliance" directory and choose the server type you wish to run or simply type "./alliance.sh followed by the number of the server type you wish (1-7).

- There are 3 different server configs in your alliance directory that are executed for the various server types; ctf.cfg, combat_ctf.cfg and combat_dm.cfg.

- Every variable in these configs has been explained within the configs themselves and you may edited them as you see fit.



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*7. Feature List:*
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- Regular or Combat styles of play for CTF and DM.

- Offhanded grappling hook with 2 styles, Medieval and Tech.

- Team radio and voice sounds - allow players to "hear" communication.

- 5 radio/voice sound sets including demon, female, male, mech and monster.

- Talking bots.

- Improved CTF game sounds.

- Sudden death overtime in case of a tie at the end of the time limit in ctf.

- Custom HUD including flag status and team (red/blue) colored numbers.

- Keep score on upon switching teams.

- Custom server and setup menus.

- Ent file support.

- Custom artwork and textures.

- 5 custom CTF maps.

*NOTE - The Alliance maps and radio/voice sounds are in the baseq3 directory and available for use on any type of server.  We encourage other mods to use them if they wish.



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*8. To Do List:*
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- Improve grapple effects.

- Add standard CTF techs (damage, haste, regen and resist)

- Add ability to drop items/weapons including flags.

- Fix any bugs that got by us.

- Try to teach bots to grapple.

- More maps and integrate new features.



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*9. Credits:*
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Gooseman - models, skins
Joe - programming
Kommissar - level design, textures, promo
Mongusta - sounds
Mr. White - level design, sounds, textures
Myrkul - programming
Publius - programming

Special thanks to Ramification for additional sounds and to Morag and Steve Bulen for the use of their voices.
