This map is designed for The Weapons Factory mod for Quake 2	
http://www.captured.com/weaponsfactory/
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Title                   : ShortView
First Released          : Sep. 8 /98
Author                  : Genghis
Email Address           : kjanke@unixg.ubc.ca
Description             : 1st release of ShortView map
Map History             : 2nd map ever made
Previous                : Blocks               
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Play Information
Single Player           : No
Cooperative             : No
Deathmatch		: No
Weapons Factory         : Yes, 3.x
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
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Construction
Base                    : New
Editor(s) used          : BSP
Known Bugs              : Some Edges not aligned
Build Time              : A few weeks from original map
=================================================================
Details
	The basis and original concept for this map was that the two flags
were to be in full view of each other, adding a serious twist to map
defense and offense.  There are three ways into the flag room, one "main"
entrance (which runs most of the fort) and two identical side passages 
which by-pass most of the fort.  These side passages are mainly accessed
by a "secrect" water run off entrance, though this will cost you some
hit points (~35).  The levels of the bases are mainly traversed through 
colored ramp ways (gotta love the Gl).  I suspect that the main focus of
battles will be in either of the two banner/respawn/sniper rooms, or in 
between the two bases, in the water.  



This map is mine, meaning I have the .map :)  Please include this .txt
file (unedited) with any distributed copy.  This map is M.I.C.