// This is definition of the level sets that the Expert server will 
// use in various game modes.  To change, add or remove levels from
// the cycle, just follow the pattern.  For instance, to add e1m7
// between e1m3 and e4m4 in the DM level set, change these two lines
// 
// alias DM.e1m3 "map e1m3; alias DMCYCLE DM.e4m4"
// alias DM.e4m4 "map e4m4; alias DMCYCLE DM.e1m4"
//
// .. to this:
//
// alias DM.e1m3 "map e1m3; alias DMCYCLE DM.e1m7"
// alias DM.e1m7 "map e1m7; alias DMCYCLE DM.e4m4"
// alias DM.e4m4 "map e4m4; alias DMCYCLE DM.e1m4"
//
//
// Level set for basic deathmatch and teamplay modes
[DM]
e1m1
dm3
e1m2
e3m6
e1m3
e4m4
e1m4
e2m1
e1m5
e3m1
e4m3

// Level set for <20 player CTF WITH Hook
[CHS]
ctf2m1
e4m7
ctf2m3
ctf2m7
e2m2
ctf2m2
ctf6
e3m6
ctf2m8
e2m5

// Level set for >20 player CTF WITH Hook
[CHL]
ctf2m1
ctf2m3
e2m2
ctf2m7
e2m5
ctf2m2
e3m6
ctf2m8

// Level set for <20 player CTF WITHOUT Hook
[CNS]
ctf2m1
e2m1
ctf2m3
e4m3
ctf2m7
e1m2
ctf2m2
ctf6
e2m5

// Level set for >20 player CTF WITHOUT Hook
[CNL]
ctf2m1
e2m1
ctf2m3
ctf2m7
ctf2m2
ctf6
e2m5
