Date - December 3rd, 1999
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Title           	: Crisis at Ice Station 8
Filename        	: icestation8.bsp
Author          	: Jonathan 'Darkhawk' Hogan
Email           	: jhogan@roadrunner.nf.net
ICQ             	: 9724429
Description             : An icy canyon seperates a pair of buildings. Hummies are in one, 				  spiders are in the other. Beware the environmental control button 				  somewhere in the level. Switching it causes the shield to drop and the 			  outside canyon area becomes a freezing death trap. 

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Game                      : Quake 2
Single Player             : no
Muliplayer/Gloom          : Yes
Deathmatch                : no
Difficulty Settings       : no
CD Track                  : 6

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Compiler Junk:
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Base                      : icestation.bsp
Build Time                : Couple of weeks
Compile Machine           : p2 350mhz 192 mb RAM
	QBSP3             : 105 seconds
	QVIS3             : 4521 seconds
	QRAD3             : 1240 seconds
	Total             : 97+ minutes

Known Bugs                : The wall that's destroyed by the laser does not appear in 1.1d
			    Trigger_hurt outside will not kill eggs/obs etc.
			    Could not get some doors textures to align correctly, I'm usually a 		            perfectionist when it somes to aligning textures but this bug is too 		            annoying to harp on.
			    

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Installation:
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Unzip with folder names else you'll lose some textures or the sky :)

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Copyright/Credits:
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This is MY level. The only prefabs used were some light fixtures and to the respective authors my thanks but the rest is mine :) If you want to share this level via diskette or CD I only ask this text file remain intact and unchanged. 

Authors MAY use this level as a base for thier own levels IF they contact me first.