

	M I N I O N    S O U R C E    C O D E
	~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


	by Darryl "Coffee" Atchison


	Minion is the battle chess game with a little strategy and 
a heap of action. Become one of nine morphs and fight clever monster
bots. Use magic, weapons, and your brain all in one game.


	Source released July 10, 1998


	For whatever its worth, here is the QuakeC to my third mod, Minion.
This game was significant, I think, because of the mobots, or monster
bots. I have still not seen anyone else trying to do this kind of hybrid.
	The code is a little complicated, and I didn't put in any certain
remarks for explanation. I don't know how much you'll learn from it, but
it may give you some ideas.
	The code is not entirely mine. The morph features were written
by Jeff Epler. See the game's readme.txt file for other credits.
	This code release is a part of my Artificial Intelligence Tutorial
Series at my web site. You should check it out. If you have any
questions about the code, feel free to contact me:


	Email: coffee@planetquake.com
	ICQ number: 2716002
	Home: http://www.planetquake.com/minion
	AI Lessons: http://www.planetquake.com/minion/tutorial/main.htm

	