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Title                   : Darkmere Castle
WAD Name                : DARKMERE.WAD
Author                  : Paul James
Email Address           : paul.james@uea.ac.uk
Misc. Author Info       : I'm putting together a whole episode of
                          adrenalin pumping Death Match levels.

Description             : Enter Darkmere Castle from the swamps.
                          Visit the kitchen, battlements, courtyard,
                          well, and towers, collecting the biggest
                          and nastiest firepower. Then hunt down your
                          prey and pound them into the ground (or
                          push them off the battlements, knock 'em
                          down the well, or shut them in the tower!)
                          
Additional Credits to   : Glenn Hughes for testing
                          
Additional Notes        : This level is designed for DEATHMATCH, it is
                          not designed for single or co-operative games.
                          The exit is a co-operative exit and can only
                          be activated by two players.

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* Play Information *

Level #                 : MAP01
Single Player           : No 
Cooperative 2-4 Player  : No 
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes (Settings 1, 2: just shotguns (good 
                          laugh), setting 3: no rocket launcher or 
                          BFG 9000, settings 4 & 5: all weapons)
New Sounds              : No
New Graphics            : No
New Demos               : No

* Construction *

Base                    : New level from scratch (based on MAP08 of Hexen)
Build Time              : 25+ hours 
Editor(s) used          : DEU II 1.00 (based on DEU 5.21), BSP 1.0
Known Bugs              : None

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You may do whatever you want with this file. Please give credit to
author if used to create other levels from this one. Thanks.

* Where to get this WAD *
