The Very Un-Easy, But Good Way To Designing And Playing Your Own Levels
                             By C0V3R 
             www.geocities.com/siliconvalley/bay/9646
                        C0V3R@earthling.net

1.Hex edit GAME.DAT, search for GENERAL.MIX, 2 occurences, and change
 both to C:GENER.MIX
2.Copy GENERAL.MIX from your C&C CD to c:\c&c\GENER.MIX. Also copy
  DESERT.MIX, TEMPERAT.MIX and WINTER.MIX your c&c directory
3.Use mixman to extract a .MAP and the equivilent .INI file eg 
  SCG15EA.MAP and SCG15EA.INI
4.Type CCMAP and the level name eg CCMAP SCG15EA
5.Make whatever changes to the map and save.
6.Make whatever changes to the ini file and save.
7.Replace ALL mission files for that level with your new .MAP and
  .INI files eg to replace your level into level 15 GDI replace:
  *SCG15EA.INI
  *SCG15EA.MAP
  *SCG15EB.INI
  *SCG15EB.MAP
  *SCG15EC.INI
  *SCG15EC.MAP	
This is so that when you use CCMISS you will be garunteed to play your
level
8.Use CCMISS to make one of your save games the level you imported to 
eg level 15. Start C&C, load the and restart the level, you should now be
playing the level you made.
9.At the beginning of the restarted level save the game.
10.Rename the save you just made to something like SAVEGAME.999 so when
you give your levels to someone else the won't have to overwrite one of 
their saves.

Please Distribute In The ZIP's Entirety Only

Thanks, Have Fun, THE AVATAR
