Map Title: DMDesperadoSE

Author: Original map author unknown - SE modifications by PsykoWalrus 
EMail : tony-collins@cwcom.net

Build Length: A few hours to build a network of pathnodes and add
	      some bits of geometry.
Release Date: 25 May 1999
Start Points: 12
Player Load : 6 and up


Description :  The original Desperado was a great map that was crippled
	       by it's lack of bot support.  I woke up one day and 
	       decided to put that right - and here it is.  The player
	       starts have been increased and repositioned to improve
	       bot performance and I've added some more inventory items
	       to the action.  Jump boots are now in and some extra
	       architecture has been added to help make use of them.

Known Bugs  :  One BSP "wormhole" effect that loads of rebuilds can't fix.
	             
Feedback    :  I don't need to explain what feedback is, do I ?
               
My Other 
Maps....    :  DMTuskChamber
	       DMCratermass
	       DMCellblock
	       DMWildWestern
	       DMTuskStation
	       DMTuskComplex (also in DK format)

Credits     :  Steve Coppell and the super Crystal Palace Football Club.
               Millenium 2002 and all the crew at Unrealed.net for their
	       EXCELLENT tutorials.  All this is a direct result of their
	       brilliance.
	       The original DMDesperado of course !
	       Nali City for putting my maps in their archive and putting
	       up with my revisions

Shouts !    :  YOU - for playing my map :)
               All my clan-mates in the KRAYS !
	       Grim, Hellspawn and other Co30's that I've met, spanked
	       and been spanked by :)
	       Atticbat and JollyGreenGiant for regular 1 on 1 mayhem.
 	       Clawfist and Fleshdance for their superb maps
	       etc etc etc blah blah blah blah............

Legal Crap  :  You know the routine - Unreal is Epic's game and copyright
	       law is HEAVY.  If you want to do anything with this level
	       apart from keeping it for you own enjoyment be nice and ask
	       me first, OK ?  Also, keep this text file attached to 
	       the map file if you're going to distribute this map to
	       others.  Thanks.
	       
	       
		


