Released 19/04/99 - Version 1.00

Author : Chopper (cap97139@strath.ac.uk)

Homepage : http://iris.abacus.strath.ac.uk/~colin/chopper/index.htm

Model Name : Renegade

Files : renegade.mdl renegade.bmp renegade.txt

Install Info : Unzip to your Sierra\Half-life\valve\models\player folder (it will make a folder called "renegade")

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Model Info

Face Count : 646 Polygons
Texture Size : 81.3kb (no Team Colours yet)
Programs Used : 3DS Max, Photoshop and MDLViewer 2.1

This is my first model for a FPS. It is a single mesh (no seperate arms and hands) and so
a bit of an experiment. I am fairly happy with it though in some of the animations there
is some problems with the shoulders (not too noticable). I hope to fix this by doing some
more of my own animations for the model in future. I have already changed a couple of the
animations for the python, the pistol and the MP5 as well as a couple of new idle animations.
The skeleton was resized from the standard Valve one so I had to resave all the animations.
Apart from the mentioned changes all the rest of the animations are Valve's.
This model was designed for use in our LAN games on high end computers with Voodoo graphics
accelerators and works fine on them. I have also tested it in software mode and it works.

The model idea came from a games development competition I entered and so I thought I'd try
to produce a low poly model for Half-life. The name comes from the fact that it doesn't
fit in with the Half-Life military style models. If I get time I hope to release a few more
models (working on the second one already) and hopefully redo some more of the animations
and add team colours.

Thanks to Valve for a great game and for the SDK!

If you distribute this model please include all the files in the zip.