Eraser Frontend v3.5, June, 30th
By Justin Plock (jplock@bigfoot.com)

For the most recent updated and developments, see:
http://www.frag.com/industry/efe.html

=====================================================================
Title:       Eraser Frontend (EFE)
Author:      Justin Plock

Description: Front end for Ryan 'Ridah' Feltrin's Eraser Bot
             http://impact.frag.com

Thanks to:   id Software
             All the Quake news sites
             Frag.com for hosting my site
=====================================================================

DESCRIPTION

EFE is a front end designed for use with the Eraser Bot. If 
you don't know what the Eraser Bot is, you can find out more 
information at http://impact.frag.com. Most features of the Eraser Bot, 
and Quake 2 multiplayer can be controlled from EFE.

INSTRUCTIONS

Copy all of the files into your Eraser directory, overwritting files if needed.
The new chat.txt file just removes the extra spaces between the chat information. 
The new bots.cfg file just removes the extra spaces between the bot names, 
skins/models, and other variables. It also removes the tabs that are in there. The 
Eraser bot and other bot launchers will still function properly after doing this. 
If you have already installed EFE, you don't need to overwrite the older bots.cfg, 
chat.txt and maps.txt files, just copy the efe.cfg into your Eraser directory.

I've included an EFE Icon file that you can use for your *.efe files.

SUPPORTED VERSIONS

This version of EFE supports:
* Eraser Bot v0.91 (Beta) and up
* Quake II v3.14 and up

If you can get it to work with others, great. If not, please don't ask 
me to support older versions. Upgrade. 

NEW TO THIS VERSION

3.5
+removed the "Save Settings" prompt when launching a game, you can now save your
 settings by checking the "Save Settings on Launch" check box
+added the EFE Developer News window under the Help Menu. You can use this to check
 on the latest happenings with EFE
+misc bug fixes
--------------

3.4a
+added in a refresh maps button to refresh the maps
+fixed the problem where it wasn't detecting your CTF maps correctly
--------------

3.4
+fixed a bug where the Available CTF Bots list wasn't being updated when a new bot was
 created
+added in support for the new 'ctf_special_teams' command
+added in support for the new 'ctf_humanonly_teams' command
--------------

3.3
+added a redesigned interface for the map selection
+added the launch button to the main form instead of on a tab
+added a launch menu item which is accessable by using 'CTRL+L'
+added predefined preset files with the extension of .efe, please use these presets
 because your older ones are not compatible with this new version of EFE.
+fixed bugs
--------------

3.2
+added support for teamplay in CTF by assigning different bots to the red and blue teams
+fixed bugs
--------------

3.1
+EFE now supports drag-and-drop and the ability to load save presets from the command
 line. You can also now launch a game from the command line with the '-L' switch.
 You have to include a preset to load before using the switch though.
+added in map support for LMCTF maps
--------------

3.0
+added in the EFE Wizard, to quickly and easily launch a game of Quake II with
 the Eraser Bot
+fixed up the problem with the directory box being empty
--------------

2.9b
+fixed the dedicated server option
--------------

2.9a
+fixed the "index out of bounds" errors
--------------

2.9
+you can now add team members to a team, even if they don't exist as individual bots
+fixed the recent file list
+EFE will now save your team and bot teams
+EFE will now save your selected bots
--------------

2.8
+added in a recent file list
+added an option to hide the command line all together
+added a redesigned interface so that I can more easily add in new options
+added in support for the "bot_tarzan" command
+added in support for the "mapmod_random" command
--------------

2.7
+fixed the problem where the editing bots.cfg dialog wasn't saving the correct values
+added in the option to load and save presets
--------------

2.6
+fixed "extra config" option, wasn't adding in the ".cfg"
+added in better support for the map list and the VWep list
+fixed "index out of bounds" errors, hopefully
--------------

2.5
+added in log file support
--------------

2.4
+added external config file support
+fixed, maps are now removed from the map list in the Editing maps.txt box
+fixed capture limit and frag limit options
--------------

LEGAL STUFF

EFE is a trademark of Justin Plock. Copyright 1998, all rights reserved.

EFE may be freely distributed subject to, but not limited to, the following 
terms: EFE may not be sold or resold, distributed as a part of any commercial 
package, used in a commercial environment, used or distributed in support of 
a commercial service, or used or distributed to support any kind of 
profit-generating activity, even if it is being distributed freely.

If you would like to distribute EFE as part of a shareware distribution, 
magazine, internet book, CD ROM, etc. please contact me for permission.

All commercial use interests in EFE should be directed to jplock@bigfoot.com

The integrity of the original EFE distribution file as distributed by 
Justin Plock is essential. EFE and all of its related files must be distributed 
together in the original format. The EFE distribution file may not have files 
added to it or removed from it, and none of its contents may be modified, 
decompiled, or reverse engineered.

EFE is provided AS IS without warranty of any kind, either express or implied, 
including but not limited to the implied warranties of merchantability and 
fitness for a particular purpose. In no event shall Justin Plock be liable 
for any damages whatsoever including direct, indirect, incidental, consequential, 
loss of business profits or special damages, even if Justin Plock has been 
advised of the possibility of such damages.

Quake II is a trademark of id Software, Inc.