09-05-2000
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Model Name              : Throttle
installation directory  : quake3/baseq3
Authors			: Skanker, Monster
Email Address           : monsterblues@icqmail.com
                          skankerzero@icqmail.com

Model description       : 

Throttle is the result if genetic experiments to cross a human with a feline. She has a bad attitude and a short temper. To see original art and learn more about her please visit http://www.angelfire.com/anime/skanker.			  

Monster: Oh boy, am I glad Throttle is done. She's got all new animation, CTF skins, and a couple of cheesy shader effects. The sounds are edited versions of the different girls of Quake 3. Skanker made the design, the model (last time I let him do that), and the base skin. I, Monster, did the animation, CTF skins, and edited the sounds. I don't know who did the shader effects. They just popped up.

Skanker: I am now removing Photoshop from Monster's computer to keep him from re-coloring my skins for the CTF skins. We would have had custom female sounds if only we knew any. She took a while to produce because we tried so many new things; like the inverted leg animations, the shader effects, and a few other things.

Monster: Yeah, were trying to break out of the, "I do the models, he's does the skins," sorta thing. Hope you guys like my cheetah-fied recolors. (I'll just remind Skanker joints are very important to a mesh.)

Skanker: Would you shut up?

Monster: Ok, sheesh. Enjoy the model.


Additional Credits to   : The whole Polycount and Quake3Mods community.

Thanks to               : Peety, Saytr, and Ansel Blues for Beta Testing
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* Play Information *

New Sounds              : <NO>
CTF Skins               : <YES>
LOD			: <NO, but I tried.>


* Construction *
Poly Count              : <962 polys>
Vert Count              : <829 Verts>
Skin Count              : <3>
Base                    : <New model>
Editor used             : <3D Studio Max 3.1, Pop_n_Fresh export plug-in, Photoshop 5.5, Npherno's MD3 Compiler, Creative's Wave Studio>
Known Bugs              : <None I know of.>
Build/Animation time    : <Who know's, too long.>


* How to use this model *

<Just put md3-throttle.pk3 in your baseq3 folder.>

* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.


