================================================================
Title                   : The City Under Siege
Filename                : siege.bsp
Release Date            : 23/04/2000 (DD/MM/YYYY)
Author                  : Michael Manes (JeDiNyTe)
URL                     : http://members.iinet.net.au/~manes/jedinyte/
Email                   : jedinyte@start.com.au
Description             : A small city under siege by hostile troops.
			  I PLAN ON MAKING A SEQUEL FOR THIS MAP!
			  (which will be better for teamplay)
Credits                 : - ID software for Quake 2
			  - The A-team for Action Quake 2
			  - Lithium Software for Qoole v2.50
			  - Ty Matthews and Neal White for Wally
			  - Firewalker for getting me into mapping
			  - Ruskprick, CryptR, Skull 'n Bones and
			    Sinner for their cool textures I used.
			  - Again Firewalker for his sound 
			    passin\wholemap.wav
			  - Whoever made rig\idle.wav and
			    world\doorslam.wav
			  - "Homer[CK]" -Dave Waters for his truck
			    prefab.
			  - Eric "Cool Death" Brough for his
			    streetlight prefab.
			  - Jason Abbott for his cool city1 sky
			  - People on the AQMD forum for answering
			    posts I have put up there, plus ones other
			    people put up which I learnt from.
			  - Firewalker and WetWired for putting up
			    with all the questions I have asked them
			    about mapping.
			  - My big brother Colin for uploading the map
			    to our internet account.
			  and last but not least
			  - My best friend Stacked, Alky, Derty, 
                            WetWired, Firewalker and my brother Colin
			    for checking out my map and and giving me 
			    their opinions on it.
================================================================
* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : not intended for
ActionQuake DM          : Yes, Definately (1-16 players)
ActionQuake Teams       : Yes (1-16 players)
Difficulty Settings     : No
New Sounds              : Yes
New Textures            : Yes
New Music               : No
Demos Replaced          : None

* Installation *
 Extract (unzip) in the *:*\quake2\action directory.
 All paths provided.

* Construction *

Base                    : New level from scratch
Editor(s) used          : Qoole v2.50, Wally 1.41B
Known Bugs              : None, besides misaligned textures on the
                          roller door which I was having trouble
                          fixing. Feel free to let me know if you find
			  any
Build Time              : About 50-60 hours (Little bits over 4 months) 



Compile machine         : Pentium Pro 200, 96mb ram (with 160mb virtual
			  memory added so I could run qrad3 properly)
QBSP3 Time              : 33 seconds
QVIS3 Time              : 238,657 seconds(66 hours, 17 minutes and 37
			  seconds)
QRAD3 Time              : 4144 seconds(1 hour, 9 minutes and 4 seconds)

* Where to get this level *

http://members.iinet.net.au/~manes/jedinyte/siege.zip

* Copyright / Permissions *

Copyright (c) 2000 .  All rights reserved.

You may use my textures for your own action maps (although there
aren't many). They are located in the textures\jedinyte directory in
your action directory. Do NOT use this level as a base for your own
maps at all, I have my own plans for it in the future!
This level may not be distributed on any CD-ROM
without prior, explicit consent from me.

This level may not be used on a commercial 
Multi-player server without similar explicit consent.