Use notepad and stick on word wrap
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	-The Underground Base for Quake-
		DEATHMATCH LEVEL
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Level last updated: 30.12.97
This file last updated: 30.12.97
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*Title: The Underground Base
*Filename: APDM2.bsp
*Author: Andrew Palmer (Bloodboy/Thanatopsis)
*Extra info: It's just been christmas and I'm 		back at college next Tuesday. If I don't 	do this quickly and get on with my art 		homework I'm in deep shit (and I do mean 	DEEP SHIT). 
*Additional credits: ID Software, Ben Morris, 		Stephen Polge, Winzip and Richard Fuller 	(for putting the level on the 			information M1 (i.e that thing on which 	information always goes slowly and there 	are often crashes).
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*Single Player: Theres a start point but it's a 	complete waste of time unless you want 		to look around.
*Co-operative: God, no.
*Deathmatch: God, yes.
*Teamplay: Yes, it's fun, go kick ass.
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*Level info: This is my third finished level for 	Quake, it is the follow-up to the rather 	monster, monster APDM1 (which was the 		follow up to APDM0). This is my largest 	Quake level so far and is probably the 		best (although I haven't played it much 	yet so I don't know). There are 12 start 	points around the level and it is 		suitable for 4-16 players. Once again, I 	have made chambers for the start points 	so there is almost no telefragging. 		There are a couple of secrets which are 	easy to find and involve nothing more 		than spotting an obviously out of place 	area of wall. This is the first level in 	which all the power-ups have been 		included (f**k the bio-suit). Quad 		damage is under the water by the way. 		There are two rocket launchers so the 		level is more balanced and two 			perforators because I like them and I 		don't want people to only use the rocket 	launcher - after all the perforator 		kicks butt with quad damage. The level 		is basically on two floors with plenty 		of opportunities for sniping from above 	and below.
*Weapons info: all of them plus two of certain 		weapons. There is plenty of ammo for 		all weapons but obviously less for the 		more devastating weapons. There is also 	plenty of health (two megahealths) and 		armour for absorbing damage.
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*Basis: Completely new level from scratch.
*Build time: An awfully long time, especially to 	get rid of all the problems.
*Editor used: Shareware worldcraft which I 		should register but have just been 		waiting until it supports Quake 2 (Which 	I bought 13.12.97). Oh, yeah PLEASE, 		SOMEONE MAKE A LEVEL CONVERTER SO WE CAN 	CONVERT QUAKE MAPS TO QUAKE 2 MAPS.
*Compile System: P200 MMX, 32MB RAM
*Compile time: About 300-600 seconds for QBSP
	       1846 seconds to VIS
	       2243 seconds to LIGHT
*Map Information: Solids 	= 1923
		  faces 	= 11344
		  pointentities = 524
		  solidentities = 10
*Known bugs: Nah.
*Speed info: Seems smooth to me and I only have 	a K6 (which are apparently slower than 		the Intel equivelents when running Quake 	or other intensive 3D games) so on your 	flashy P2 266 it should run F**king 		fast. In fact it should run well on a 		P133 or above.
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*If you like this level then please check out my previous maps which are:

FOR QUAKE: APDM0.ZIP (DEATHMATCH 2-6)
	   APDM1.ZIP (DEATHMATCH 2-16)
	   APDM2.ZIP (DEATHMATCH 4-16)
	   APDM3.ZIP (COMING SOON)
	   DMSTART.ZIP (DEATHMATCH 2-16)
	   BLOODBOY.ZIP (QUAKE SKIN)
	   PUNISHER.ZIP (QUAKE SKIN)

FOR QUAKE 2 : I haven't started yet but when I do you can be sure that it will be good.

FOR DUKE 3D: THE_BASE.ZIP (SINGLE 1-8)

Finally my obligatory anti-MAC area:
MACs suck, yes they do.
MACs smell, they smell, pooh!
MACs are...
well you know they just aren't as good as PCs.
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SEMENT--ADVERTISEMENT--ADVERTISEMENT--ADVERTISEM
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Visit Dystopia at:


HTTP://CLANS.QUAKE2.CO.UK/DYSTOPIA

It's our clan which you are welcome to join as we just started up (as you'll probably be able to tell as most of the pages are unfinished. If you do decide to join you'll have to E-mail:

	DDEMONIAC@GEOCITIES.COM

this is not me but a friend and yes that is two d's in ddemoniac not a typo. We need some good players who can at least beat Reaper bots senseless with no hassle on skill 1 or greater.

CUL8ER <- what the f**k do people do this for? It annoys the shit out of me.
				Bye.
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almost. If you haven't already got them then get these games:
	GRAND THEFT AUTO
	QUAKE II
	The Curse of Monkey Island
	Total Annihilation
	Screamer Rally
	MDK
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