			    Castle 
			==============

Full title : Pingu's Castle
Auther	   : Pingu
Whois      : Alex Moore
e-mail     : A.J.Moore-96@student.lboro.ac.uk
ICQ        : 6974999
Web page   : www-student.lboro.ac.uk/~coajm
Other stuff: Atlantis, Station, Twelve Minutes, Butler Trilogy, Ickle.

Level stuff
===========

File name  : pcastle.bsp
Type	   : Quake Deathmatch up to 16 players
Time taken : Erm.  4 weeks but I'm a finalist now & hence haven't been able
	     to put too much time into it.  Say about 30 hours.
Editor     : Worldcraft 1.6b
PC used    : P166mmx with 64meg, Voodoo2 8meg
Bsp time   : Bout 2 minutes
Light -e   : 4 minutes
Vis level4 : 484 seconds (the only one I can rememer #:-)
Notes..    : I know that a castle isn't original but who cares?  It's for a laff.
	     My aim was to produce a level that had no real corridors like quake
	     levels tend to, and I think I've succeeded.  The r_speeds is around 
	     the 500 mark, hits 600 in a couple but this is the lowest poly
	     level I've made (check Atlantis out if you don't believe me :)
	     Plays ok in duel (bit big), good FFA 2+, team games.... it's cool.
Coming next: I really dunno.  I think this might be the last Quake level - it's
	     time to move on up in the world.  Probably Half-life next (given
	     that Unrealed is very poo and unstable as hell on my PC).