================================================================
Title                   : Pandemonium II
Filename                : pdm2.bsp
Author                  : Brad "Carnevil" Carney
Email Address           : bradc@doomworld.com
Web site		: http://www.doomworld.com/skulltag
Description             : Pandemonium II is a tight little
			  deathmatch level done in honor of
			  one of my favorite Quake levels of
			  all time, "Pandemonium" from Ritual's
			  "Scourge of Armagon." I loved the 
			  whole medieval/metal feel to the 
			  level, and attempted to make a death-
			  match level that has a similar feeling.
			  I think it turned out pretty well.
Additional Credits to   : id Software, and all the great level
			  designers out there who inspired this.
================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
3Wave CTF               : No

* Build Information *

Base                    : New level from scratch
Finish Date             : August 9, 1999
Editor(s) used          : Worldcraft v1.5
Known Bugs              : Reapers get stuck in the outdoor area. Oh
			  well. Just grab the quad and gib them out
			  of there :)
Build Time              : Less than 24 hours (Pretty quick, huh?)

* Copyright / Permissions *

This BSP may be distributed ONLY over the Internet and/or BBS systems
only when this readme file with it.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.