================================================================
Title                   : TheCivic   - 2nd Release 
                        :              Now Internet ready!
Filename                : thecivic.zip
Date of Release         : March 1997
Author                  : Phil Mansell aka ReAPeR (Clans Minos and
                                                   Vengeance)
Email Address           : reaper@vsystem.demon.co.uk
URL                     : http://www.vsystem.demon.co.uk/
Description             : Medium Deathmatch level, in the style of a 
                          modern building, great gameplay and flow.  
                          All weapons and power-ups included
                          but some stuff hidden, and there's a cunning
                          yet funny trap, but it may be hard to find.
                          
Other Maps by Author    :  Deathic.bsp
                        :  towntwo.bsp (not released)
                          
Additional Credits to   : Ben Morris for Worldcraft and 
                          id software. Steve Clarke for advice & tips
                          and thanks to all testers. Also thanks to all
                          at Minos (www.minos.co.uk) for testing on a 
                          internet Quake World server!
             
================================================================

* Play Information *
Game                    : Quake
Single Player           : No
Cooperative 2-4 Player  : No  
Deathmatch 2-16 Player  : Of course, that's what it's made for :)
Difficulty Settings     : No
New Textures            : Yes, a new flowing water texture and a few 
                          others
Exit                    : No


* Construction *
 
Editor(s) used          : Worldcraft, Mipdip15
Construction time       : 4-5 weeks + testing       
Build times:
            QBSP          - 120 secs
            Light (extra) - 627 secs
            Vis (full)    - 1235 secs

Notes...

Please email me with comments!
*this is the second release as when the first was tested on a
Quake World server a few problems were found, but they have
all been fixed.
Also new is a great trap - I wount reveal much here, but you'll
laugh as you see another player get thrown passed you and
slap against a wall...looks great.*

I wanted to make a decent level that played well, was fair and
balanced and that was as diverse as possible.
Alot of the scenarios in quake had lots of gloomy atmosphere,
which is great for single player, but for deathmatching  it doesn't
matter as much.  This is why I prefer "base" type levels like ExM1
maps and the early levels in the Duke Nuke'm 3D shareware.
This is a Quake Deathmatch map of a modern building, complete
with working lifts, a boiler room, sewers, service areas etc etc.
For those that live in London it was inspired and very very loosly
based on the Enfield Civic Center.  Differences being the real Enfield
Civic Center is 20 times the size and doesn't have rocket lauchers
lying about :).
 
Recomended Levels:
Steve Clarke's sgc4, sgc5, sgc6, sgc7 : excellent levels -> top bloke 

Disclaimer: If you can prove that this .bsp causes harm to you, your 
            computer or the rest of the world, then go complain to
            someone who cares..."I aint liable for nuffink guv", 
            I take NO responsability for this file, it's contents and
            whatever.

This BSP may be distributed over the Internet and/or BBS systems.
You are NOT authorized to put this file or any of its contents
on any CD or distribute it in any way without my express permission
(which will be granted in most cases).
