
'Violence' - 21 Jule 1999 (release date)

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Title                   : Violence
Filename                : violence.txt  (this readme file)
                          violence.bsp  (the level itself)
Author                  : Stargazer     (Timur Lazaerenko)
Email Address           : strgazer@quake.ru
Web Page                : www.chat.ru/~sgmaps
Description             : DM for 2-4 players (ideally 1on1,
                          structure: mini vertical map.

Additional Credits to   : Id for Quake1 Qoole makers. Aardappel and Excessus,
                          wich are my texturing ideals. Also Headshot for
                          Agenda - best map ever made. Pingu for his
                          A2, UKPAK7. Tyran who show need to use power
                          of spotlights. And to crazy guy: Rocketman -
                          I love play long duel on his maps. And many
                          other mappers - their maps inspire me mapping.

Maps by author          : 'Unfinished Project' - unfin.bsp (Q1) : unpublished
                          'Dream's Music' - dmusic.bsp (Q1)
                          'Violence' - violence.bsp (Q1)
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* Play Information *

Single Player           : Gib the sun ...
Cooperative             : .. together with you rocket launcher
Deathmatch              : 1-on-1, but also fun for 3,4 players (no more ;-O)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Big thanks @xl Kawa for his axl wads. Theese prety
                          pink textures from him. And Shrak designers for
                          coolest q1 sky ever made.
New Music               : You will hear it, when play direct link with
                          you friend.
* Construction *

Base                    : New level from scratch
Editor(s) used          : Qoole, baby with entity placement bugs
Known Bugs              : With good old Reaper bots. In teleport, wich
                          telefrag you directly on RL. When RPBOT mod is
                          running you can take it, but bots can.
Build Time              : about 3 days
Texture Wad used        : quake.wad + axl12.wad + shrak.wad (maybe other?)

Compile machine         : Pentium 133Mhz 16M RAM 8-((
QBSP Time               : 1 minute 30 second. (aboyt 1200f and 500br)
ArghLite (-extra) Time  : 3 minutes ( more than 200 spotlights...)
VIS (-level 4) Time     : 23 seconds!


Summary of the level
====================
Another mini level. Why all my levels are so small? My opinion they are
improve fast thinking and orinenting in map. Also you will learn to
quickly escape with shotgun! Remember DM4!

Thanks Headshot for best mapping tip of entity placement. In the battle
player can jump into teleport or other place and turn back healhy and more
dangerous. I think it is very important fact in gameplay.

P.S. Sorry for my bad english. I'm just russian guy, like Vondur
(RUS: ਢ ᥬ ᪨ ࠬ  ࠬ.  㤢ࠬ!)

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* Copyright / Permissions *

Anyone can distribute this BSP in any way they want, as long as this text
file is distributed with it.

Stargazer aka Timur Lazarenko