# auto-generated text file
# filename: ctd.bsp
# date: Mon Nov 10 14:35:42 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cars.wav (custom)
sound/items/yh.wav (custom)
sound/misc/runekey.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/backpack.mdl (quake shareware)

# textures used:
#lava1
#teleport
#water0
#water3
+0basebtn
+0planet
+0shoot
+1basebtn
+1planet
+1shoot
+2planet
+2shoot
+3planet
+3shoot
+abasebtn
+ashoot
afloor1_4
afloor1_8
afloor3_1
black
ceil1_1
city1_4
city4_1
clip
comp1_4
comp1_6
comp1_7
ecop1_1
key01_2
light3_8
met5_1
metal1_3
metal1_4
metal4_7
metal4_8
plat_top1
sky3
stwall-2
tech02_1
tele_top
trigger
twall2_6
wall14_5
wall14_6
wall3_4
wall9_8
wbrick1_5
wgrnd1_8
wizmet1_2
wood1_1
