# auto-generated text file
# filename: do0b.bsp
# date: Mon Nov 10 14:36:08 CET 2014
# modification: team fortress (1 teams)

# required wav files:
sound/hknight/sight1.wav (quake registered)
sound/items/b1.wav (custom)
sound/items/head1.wav (custom)
sound/knight/sword2.wav (quake shareware)
sound/player/lburn2.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)

# textures used:
#bongwater
#slime0
#viscera_liq4
#water2
#water3
+0fall
+1fall
+2fall
+3fall
+4fall
+5fall
+6fall
+7fall
asphalt1_2
bark1_1
bglass_1
black
bricka2_2
bricka2_4
bunkmetl7
city4_1
city4_8
city6_7
cop1_1
ctftex_r3
door02_3
ecop1_1
grass
grave01_1
ground1_1
ground1_5
ground1_6
ikgrnd1
iktkpn06
iktkpn11b
iktkpn12b
iktkrk02
light1_5
littk03a
maya2_8
maya2_9
metal16_1_
metal2_1_
metal35_1
metal3_1___
metal4_8
metflor1_3
rock5_2
sky5
sky6
stucco_3
sumashrubb
sumashrubc
summon1
tomb1_1
tree1_1
wall9_1
wallmdvl
wizwood1_3
wizwood1_7
wizwood1_8
wmet4_6
wood1_7
wood_1
wswamp1_2
wswamp1_4
wswamp2_1
wswamp2_2
