# auto-generated text file
# filename: dsd.bsp
# date: Mon Nov 10 14:36:11 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/armor1.wav (quake shareware)
sound/items/holycrap.wav (custom)
sound/items/jtcap.wav (custom)
sound/items/r_item2.wav (quake shareware)
sound/items/takeflg.wav (custom)
sound/misc/crash.wav (fortress)
sound/misc/flgalarm.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/disp.mdl (fortress)
progs/tf_flag.mdl (fortress)

# textures used:
#water0
+0slip
+0slipbot
+1slip
+2slip
+3slip
+4slip
+5slip
+6slip
b_key
basebutn3
batt0sid
bslpside
bswitch1
btech026
btech027
btech051
btech061
btech062
btfloor1
ctf1_1
ctf1_2
ctfbbs3
ctfrbs3
edoor01_1
emetal1_3
ground1_6
medbox
nail1sid
r_key
rock1sid
sfloor4_1
sfloor4_2
sfloor4_6
sfloor4_8
shot1sid
sky1
slipbotsd
slipside
switch_1
switch_spanner2
tech01_2
tech01_6
tech01_7
tech02_6
tech02_7
tech04_1
tech04_6
tech05_1
tech05_2
tech06_1
tech06_2
tech07_1
tech07_2
tech10_1
tele_top
tfbwal2
tfrwal2
tlight02
tlight07
tlight08
tlightb
tlightr
trigger
twall5_1
unknown
unknown
uwall1_2
