# auto-generated text file
# filename: dzone1.bsp
# date: Mon Nov 10 14:36:17 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/backpack.wav (custom)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)

# textures used:
#lava1
#teleport
+0basebtn
+0light01
+0slipbot
+1basebtn
+1light01
+2light01
+abasebtn
adoor03_3
adoor03_4
adoor03_5
adoor03_6
afloor3_1
azfloor1_1
bricka2_2
ceiling5
city2_1
city2_5
city2_6
city2_8
city4_5
city4_7
city6_8
cop3_4
door02_1
door02_7
door03_3
door03_5
dr01_2
dung01_2
elwall2_4
emetal1_3
floor01_5
ground1_5
ground1_7
lgmetal3
lgmetal4
light3_5
m5_8
metal1_2
metal2_8
metal5_1
metal5_2#
metal5_4#
mmetal1_7
nmetal2_1
rock3_7
sky1
stone1_3
tlight03
unwall1_8
wall11_2
wall11_6
wall14_5
wall3_4
wall9_3
wgrnd1_8
wizmet1_7
wizwood1_2
wizwood1_3
wmet3_3
woodflr1_5
wswamp1_2
