# auto-generated text file
# filename: metal.bsp
# date: Mon Nov 10 14:38:33 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/armor1.wav (quake shareware)
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/items/r_item1.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/shambler/ssight.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#lava1
#water1
+0_med100
+1_med100
+2_med100
+3_med100
adoor03_4
arrow_m
black
clip
cop3_4
door05_2
ecop1_7
ground1_6
key03_1
key03_2
light3_7
light3_8
met5_1
met_sttop
metal1_3
metal1_6
metal2_2
metal2_5
metal2_6
metal2_7
metal2_8
metal4_2
metal4_4
metal4_5
metal5_3
metstrip1
rock4_2
rune1_1
rune1_7
sky1
trigger
wmet4_4
