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Mar 14 2000    This Level is Designed for MegaTF & TeamFortress servers
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Title                   : Voter
Filename                : voter.bsp
BSPFileSize             : 102,152k uncompressed
Author                  : DyerMaker
Email Address           : DyerMaker@uswestmail.net
Description (more below): Voter - a fast downloading, 10-door voting map
Additional Map Info     : http://www.backblast.com/dyermaker
TeamFortress Info       : http://www.teamfortress.com
Mega_TF Info            : http://www.backblast.com
Other Maps by DyerMaker : Unholy Kingdoms, Frontline, Ice Land, Sandball
			  & more at http://www.backblast.com/dyermaker
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Play info:

Single Player           : To look around
Coop                    : No
Deathmatch              : No
Mega-TF                 : Yes 
Team Fortress           : Yes
Difficulty Settings     : No
New sound/music/graphics: Of course not, I wanted a small filesize :}
Base                    : New level from scratch
Tools used              : WorldCraft Registered 1.5b  
HandBuild Time          : 7 hours
Compile times           : under 1 sec: QBSP, VIS, iklite
			: on Pentium III 450MHz 96 RAM
Known Bugs              : None, Server Admins read NOTE below
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Why Another Vote Map    : Vote Maps should be small enough for the player to
                          download *AND* still help vote in the next level.
                          This is why I built Voter. Even my six-door
			  Votemap1 wasn't getting downloaded fast enough
                          AND players complained of the time it took to 			  	  open a door when alone on the server. My goal with
                          Voter was 100k filesize for fast downloading and
                          the doors (3000 health) take 1.5 min to open -
                          plenty of time for players to get the map and
                          not a terribly long wait to open a door.

Playinfo                : This map is the only map ran on the server.
			  Up to ten maps may be triggered from Voter.
                          Players can decide which door to shoot at and
                          when they exit Voter, the map they chose loads.

			  Voter is unique in design as it sports two hall-
                          ways with 5 doors each. The Blue side allows for
                          players to vote for Regular maps, and the Red
                          side allows players to vote for Training Maps.
                          (I've been on a Training Map kick lately!)

NOTE: Server Admins     : Put voter.bsp in your fortress\maps folder.
                          In your QWMCYLE folder, your map1.cfg should be:
                               map voter
                          In your QWMCYLE folder, your map2.cfg should be:
                               timelimit 35 <--set as you wish, if at all
                               serverinfo n 0
			  In your SERVER.CFG, do not set samelevel 2.
                          (On our server we have set samelevel 0)
			  I am including Voter's .ENT file for easy
                          tweakage of maps that Voter calls. Be sure to
                          change the maps in BOTH places: On the door and
                          in the trigger_changelevel.
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Legal                   : (c) 2000 DyerMaker ALL RIGHTS RESERVED.
                          Distribution via Internet for Mega / TF Game play
                          on servers is granted without charge and at own
			  risk, so long as the files remain unchanged.
			  I do grant permission for the entities to be
                          changed as certain maps' popularity fluctuates. 
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Thanks                  : Players on the server whining about Votemap1 :}
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